{"title":"揭示沉浸式技术中的用户挑战:社交媒体分析的深度学习方法","authors":"Juite Wang , Jung-Yu Lai , Rou-Ting Chen","doi":"10.1016/j.techsoc.2025.103044","DOIUrl":null,"url":null,"abstract":"<div><div>Organizations are increasingly exploring the integration of immersive technologies into their business models. Understanding the barriers to adoption from the user's perspective is essential for successful implementation. This study proposes a deep learning framework to analyze social media data and uncover user-reported challenges associated with immersive technologies, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). To detect adverse user experiences, we employ a semi-supervised learning approach based on Bidirectional Encoder Representations from Transformers (BERT), a context-aware language model developed by Google in 2018 and widely used in natural language processing. This approach incrementally builds a sentiment prediction model to identify negative user posts. We then apply BERTopic, a topic modeling technique built upon BERT, to classify these posts into semantically coherent topics. Finally, the identified topics are evaluated based on post volume, growth rate, and their strategic positioning using a topic strategy map. The analysis reveals 21 topics for VR, 8 for AR, and 8 for MR. These reflect a wide spectrum of concerns, including hardware malfunctions, tracking instability, content limitations, user discomfort, and governance skepticism. While some issues are shared across modalities, others, such as controller mapping failures in MR or WebAR instability in AR, are uniquely emphasized. The findings offer practical insights to guide user-centered design, improve platform reliability, and support the broader adoption of immersive technologies.</div></div>","PeriodicalId":47979,"journal":{"name":"Technology in Society","volume":"83 ","pages":"Article 103044"},"PeriodicalIF":12.5000,"publicationDate":"2025-08-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Unveiling user challenges in immersive technologies: A deep learning approach to social media analytics\",\"authors\":\"Juite Wang , Jung-Yu Lai , Rou-Ting Chen\",\"doi\":\"10.1016/j.techsoc.2025.103044\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Organizations are increasingly exploring the integration of immersive technologies into their business models. Understanding the barriers to adoption from the user's perspective is essential for successful implementation. This study proposes a deep learning framework to analyze social media data and uncover user-reported challenges associated with immersive technologies, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). To detect adverse user experiences, we employ a semi-supervised learning approach based on Bidirectional Encoder Representations from Transformers (BERT), a context-aware language model developed by Google in 2018 and widely used in natural language processing. This approach incrementally builds a sentiment prediction model to identify negative user posts. We then apply BERTopic, a topic modeling technique built upon BERT, to classify these posts into semantically coherent topics. Finally, the identified topics are evaluated based on post volume, growth rate, and their strategic positioning using a topic strategy map. The analysis reveals 21 topics for VR, 8 for AR, and 8 for MR. These reflect a wide spectrum of concerns, including hardware malfunctions, tracking instability, content limitations, user discomfort, and governance skepticism. While some issues are shared across modalities, others, such as controller mapping failures in MR or WebAR instability in AR, are uniquely emphasized. The findings offer practical insights to guide user-centered design, improve platform reliability, and support the broader adoption of immersive technologies.</div></div>\",\"PeriodicalId\":47979,\"journal\":{\"name\":\"Technology in Society\",\"volume\":\"83 \",\"pages\":\"Article 103044\"},\"PeriodicalIF\":12.5000,\"publicationDate\":\"2025-08-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Technology in Society\",\"FirstCategoryId\":\"90\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0160791X25002349\",\"RegionNum\":1,\"RegionCategory\":\"社会学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"SOCIAL ISSUES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Technology in Society","FirstCategoryId":"90","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0160791X25002349","RegionNum":1,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"SOCIAL ISSUES","Score":null,"Total":0}
Unveiling user challenges in immersive technologies: A deep learning approach to social media analytics
Organizations are increasingly exploring the integration of immersive technologies into their business models. Understanding the barriers to adoption from the user's perspective is essential for successful implementation. This study proposes a deep learning framework to analyze social media data and uncover user-reported challenges associated with immersive technologies, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). To detect adverse user experiences, we employ a semi-supervised learning approach based on Bidirectional Encoder Representations from Transformers (BERT), a context-aware language model developed by Google in 2018 and widely used in natural language processing. This approach incrementally builds a sentiment prediction model to identify negative user posts. We then apply BERTopic, a topic modeling technique built upon BERT, to classify these posts into semantically coherent topics. Finally, the identified topics are evaluated based on post volume, growth rate, and their strategic positioning using a topic strategy map. The analysis reveals 21 topics for VR, 8 for AR, and 8 for MR. These reflect a wide spectrum of concerns, including hardware malfunctions, tracking instability, content limitations, user discomfort, and governance skepticism. While some issues are shared across modalities, others, such as controller mapping failures in MR or WebAR instability in AR, are uniquely emphasized. The findings offer practical insights to guide user-centered design, improve platform reliability, and support the broader adoption of immersive technologies.
期刊介绍:
Technology in Society is a global journal dedicated to fostering discourse at the crossroads of technological change and the social, economic, business, and philosophical transformation of our world. The journal aims to provide scholarly contributions that empower decision-makers to thoughtfully and intentionally navigate the decisions shaping this dynamic landscape. A common thread across these fields is the role of technology in society, influencing economic, political, and cultural dynamics. Scholarly work in Technology in Society delves into the social forces shaping technological decisions and the societal choices regarding technology use. This encompasses scholarly and theoretical approaches (history and philosophy of science and technology, technology forecasting, economic growth, and policy, ethics), applied approaches (business innovation, technology management, legal and engineering), and developmental perspectives (technology transfer, technology assessment, and economic development). Detailed information about the journal's aims and scope on specific topics can be found in Technology in Society Briefings, accessible via our Special Issues and Article Collections.