基于解纠缠神经网格的隐式场的多功能和高效体积编辑。

IF 18.6
Chong Bao, Yuan Li, Bangbang Yang, Yujun Shen, Hujun Bao, Zhaopeng Cui, Yinda Zhang, Guofeng Zhang
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引用次数: 0

摘要

近年来,神经隐式渲染技术发展迅速,在新视图合成和三维场景重建方面显示出显著的优势。然而,现有的用于编辑目的的神经渲染方法提供了有限的功能,例如刚性转换和特定类别的编辑。在本文中,我们提出了一种新的基于网格的表示,通过在网格顶点上使用解纠缠的几何,纹理和语义编码编码神经辐射场,从而实现了一组高效且全面的编辑功能,包括网格引导的几何编辑,具有纹理交换的指定纹理编辑,填充和绘画操作以及语义引导的编辑。为此,我们开发了几种技术,包括一种新的局部空间参数化技术来提高渲染质量和训练稳定性,一种可学习的顶点修改颜色来提高纹理编辑的保真度,一种空间感知优化策略来实现精确的纹理编辑,以及一种语义辅助的区域选择来减轻隐式字段编辑的费力注释。在真实数据集和合成数据集上进行的大量实验和编辑实例证明了我们的方法在表示质量和编辑能力上的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field.

Recently neural implicit rendering techniques have evolved rapidly and demonstrated significant advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited functionalities, e.g., rigid transformation and category-specific editing. In this paper, we present a novel mesh-based representation by encoding the neural radiance field with disentangled geometry, texture, and semantic codes on mesh vertices, which empowers a set of efficient and comprehensive editing functionalities, including mesh-guided geometry editing, designated texture editing with texture swapping, filling and painting operations, and semantic-guided editing. To this end, we develop several techniques including a novel local space parameterization to enhance rendering quality and training stability, a learnable modification color on vertex to improve the fidelity of texture editing, a spatial-aware optimization strategy to realize precise texture editing, and a semantic-aided region selection to ease the laborious annotation of implicit field editing. Extensive experiments and editing examples on both real and synthetic datasets demonstrate the superiority of our method on representation quality and editing ability.

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