{"title":"博物馆文化创意产品的数据高效创意评估:产品开发中数据驱动决策的机器学习框架","authors":"Hui Cheng , Bing-jian Liu , Xu Sun , Xiao Qiu","doi":"10.1016/j.eswa.2025.129014","DOIUrl":null,"url":null,"abstract":"<div><div>This study addresses a critical gap in the evaluation of Museum Cultural and Creative Products (MCCPs), where existing models, such as the Museum Product Creativity Measurement (MPCM) model, though effective, are often too complex and impractical for real-world application, especially when supporting data-driven decision-making in product development. The research investigates whether the MPCM model can be simplified without compromising its predictive accuracy and explores the most suitable machine learning algorithms for creativity prediction. The study consists of two phases and utilizes a comprehensive dataset containing 5,423 participants and 17,853 data points from four distinct sources. In the pilot phase, data were collected through online and offline surveys, resulting in the development of three models: the Expert Suggested Model, the Hybrid Opinion Model, and a Machine Learning Model. The in-depth phase involved evaluating five machine learning models—Random Forest (RF), Gradient Boosting Decision Trees (GBDT), Light Gradient Boosting Machine (LightGBM), Support Vector Regression (SVR), and eXtreme Gradient Boosting (XGBoost)—using statistical analysis, model validation, and cross-validation techniques. The RF model underwent four rounds of testing, consistently demonstrating superior performance compared to the MPCM model, especially in predicting creativity with smaller sample sizes (200–300), with average RMSE and MAE values of 0.127 and 0.111, respectively. It indicates a notable difference between consumer-rated and RF-predicted creativity. This research contributes to the theoretical advancement and practical streamlining of creativity evaluation frameworks, enhancing their applicability to MCCPs across diverse cultural contexts. Furthermore, it offers methodological insights into how data-driven approaches inform and enhance decision-making processes in product development.</div></div>","PeriodicalId":50461,"journal":{"name":"Expert Systems with Applications","volume":"297 ","pages":"Article 129014"},"PeriodicalIF":7.5000,"publicationDate":"2025-08-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Data-efficient creativity evaluation in museum cultural creative products: a machine learning framework for data-driven decision-making in product development\",\"authors\":\"Hui Cheng , Bing-jian Liu , Xu Sun , Xiao Qiu\",\"doi\":\"10.1016/j.eswa.2025.129014\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>This study addresses a critical gap in the evaluation of Museum Cultural and Creative Products (MCCPs), where existing models, such as the Museum Product Creativity Measurement (MPCM) model, though effective, are often too complex and impractical for real-world application, especially when supporting data-driven decision-making in product development. The research investigates whether the MPCM model can be simplified without compromising its predictive accuracy and explores the most suitable machine learning algorithms for creativity prediction. The study consists of two phases and utilizes a comprehensive dataset containing 5,423 participants and 17,853 data points from four distinct sources. In the pilot phase, data were collected through online and offline surveys, resulting in the development of three models: the Expert Suggested Model, the Hybrid Opinion Model, and a Machine Learning Model. The in-depth phase involved evaluating five machine learning models—Random Forest (RF), Gradient Boosting Decision Trees (GBDT), Light Gradient Boosting Machine (LightGBM), Support Vector Regression (SVR), and eXtreme Gradient Boosting (XGBoost)—using statistical analysis, model validation, and cross-validation techniques. The RF model underwent four rounds of testing, consistently demonstrating superior performance compared to the MPCM model, especially in predicting creativity with smaller sample sizes (200–300), with average RMSE and MAE values of 0.127 and 0.111, respectively. It indicates a notable difference between consumer-rated and RF-predicted creativity. This research contributes to the theoretical advancement and practical streamlining of creativity evaluation frameworks, enhancing their applicability to MCCPs across diverse cultural contexts. Furthermore, it offers methodological insights into how data-driven approaches inform and enhance decision-making processes in product development.</div></div>\",\"PeriodicalId\":50461,\"journal\":{\"name\":\"Expert Systems with Applications\",\"volume\":\"297 \",\"pages\":\"Article 129014\"},\"PeriodicalIF\":7.5000,\"publicationDate\":\"2025-08-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Expert Systems with Applications\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0957417425026314\",\"RegionNum\":1,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Expert Systems with Applications","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0957417425026314","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
Data-efficient creativity evaluation in museum cultural creative products: a machine learning framework for data-driven decision-making in product development
This study addresses a critical gap in the evaluation of Museum Cultural and Creative Products (MCCPs), where existing models, such as the Museum Product Creativity Measurement (MPCM) model, though effective, are often too complex and impractical for real-world application, especially when supporting data-driven decision-making in product development. The research investigates whether the MPCM model can be simplified without compromising its predictive accuracy and explores the most suitable machine learning algorithms for creativity prediction. The study consists of two phases and utilizes a comprehensive dataset containing 5,423 participants and 17,853 data points from four distinct sources. In the pilot phase, data were collected through online and offline surveys, resulting in the development of three models: the Expert Suggested Model, the Hybrid Opinion Model, and a Machine Learning Model. The in-depth phase involved evaluating five machine learning models—Random Forest (RF), Gradient Boosting Decision Trees (GBDT), Light Gradient Boosting Machine (LightGBM), Support Vector Regression (SVR), and eXtreme Gradient Boosting (XGBoost)—using statistical analysis, model validation, and cross-validation techniques. The RF model underwent four rounds of testing, consistently demonstrating superior performance compared to the MPCM model, especially in predicting creativity with smaller sample sizes (200–300), with average RMSE and MAE values of 0.127 and 0.111, respectively. It indicates a notable difference between consumer-rated and RF-predicted creativity. This research contributes to the theoretical advancement and practical streamlining of creativity evaluation frameworks, enhancing their applicability to MCCPs across diverse cultural contexts. Furthermore, it offers methodological insights into how data-driven approaches inform and enhance decision-making processes in product development.
期刊介绍:
Expert Systems With Applications is an international journal dedicated to the exchange of information on expert and intelligent systems used globally in industry, government, and universities. The journal emphasizes original papers covering the design, development, testing, implementation, and management of these systems, offering practical guidelines. It spans various sectors such as finance, engineering, marketing, law, project management, information management, medicine, and more. The journal also welcomes papers on multi-agent systems, knowledge management, neural networks, knowledge discovery, data mining, and other related areas, excluding applications to military/defense systems.