VideoMat:从视频扩散模型中提取PBR材料

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
J. Munkberg, Z. Wang, R. Liang, T. Shen, J. Hasselgren
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引用次数: 0

摘要

我们利用微调的视频扩散模型,视频的内在分解和基于物理的可微分渲染,为给定文本提示或单个图像的3D模型生成高质量的材料。我们调整视频扩散模型以尊重输入几何和光照条件。该模型产生具有一致材料属性的给定3D模型的多个视图。其次,我们使用最新的模型从生成的视频中提取本质(基色,粗糙度,金属)。最后,我们在一个可微分路径跟踪器中使用这些特性和生成的视频一起,鲁棒地提取与通用内容创建工具直接兼容的PBR材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
VideoMat: Extracting PBR Materials from Video Diffusion Models

We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models given a text prompt or a single image. We condition a video diffusion model to respect the input geometry and lighting condition. This model produces multiple views of a given 3D model with coherent material properties. Secondly, we use a recent model to extract intrinsics (base color, roughness, metallic) from the generated video. Finally, we use the intrinsics alongside the generated video in a differentiable path tracer to robustly extract PBR materials directly compatible with common content creation tools.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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