实时重要性深阴影地图与硬件光线追踪

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
René Kern, Felix Brüll, Thorsten Grosch
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引用次数: 0

摘要

为半透明物体(如烟雾)渲染阴影可以显著增强最终图像的真实感。随着光线追踪硬件的进步,实时追踪可见光线已经成为可能。然而,为半透明物体生成阴影需要评估沿着光线的多个或所有交叉点,从而产生深阴影光线。深阴影地图(DSM)提供了另一种选择,但受其固定分辨率的限制。我们介绍了重要性深阴影地图(IDSM),这是一种实时算法,可以根据从当前相机视口捕获的重要性自适应地分配深阴影样本。此外,我们提出了一种新的基于光线追踪加速结构的DSM数据结构,提高了每个DSM文本需要许多样本的场景的性能。与硬件光线追踪相比,我们的IDSM方法实现了高达×6.89的加速,同时保持了几乎无法区分的质量水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing

Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing

Rendering shadows for semi-transparent objects like smoke significantly enhances the realism of the final image. With advancements in ray tracing hardware, tracing visibility rays in real time has become possible. However, generating shadows for semi-transparent objects requires evaluating multiple or all intersections along the ray, resulting in a deep shadow ray. Deep Shadow Maps (DSM) offer an alternative but are constrained by their fixed resolution. We introduce Importance Deep Shadow Maps (IDSM), a real-time algorithm that adaptively distributes Deep Shadow samples based on importance captured from the current camera viewport. Additionally, we propose a novel DSM data structure built on the ray tracing acceleration structure, improving performance for scenarios requiring many samples per DSM texel. Our IDSM approach achieves speedups of up to ×6.89 compared to hardware ray tracing while maintaining a nearly indistinguishable quality level.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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