Rongzhen Lin, Zichong Chen, Xiaoyong Hao, Yang Zhou, Hui Huang
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High-Fidelity Texture Transfer Using Multi-Scale Depth-Aware Diffusion
Textures are a key component of 3D assets. Transferring textures from one shape to another, without user interaction or additional semantic guidance, is a classical yet challenging problem. It can enhance the diversity of existing shape collections, augmenting their application scope. This paper proposes an innovative 3D texture transfer framework that leverages the generative power of pre-trained diffusion models. While diffusion models have achieved significant success in 2D image generation, their application to 3D domains faces great challenges in preserving coherence across different viewpoints. Addressing this issue, we designed a multi-scale generation framework to optimize the UV maps coarse-to-fine. To ensure multi-view consistency, we use depth info as geometric guidance; meanwhile, a novel consistency loss is proposed to further constrain the color coherence and reduce artifacts. Experimental results demonstrate that our multi-scale framework not only produces high-quality texture transfer results but also excels in handling complex shapes while preserving correct semantic correspondences. Compared to existing techniques, our method achieves improvements in both consistency and texture clarity, as well as time efficiency.
期刊介绍:
Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.