{"title":"一个突发博弈的故事:动态无向超图中的意见形成。","authors":"Yakun Wang, Yuan Liu, Bin Wu","doi":"10.1063/5.0283611","DOIUrl":null,"url":null,"abstract":"<p><p>Opinion dynamics in dynamical hypergraphs, mirroring the dynamical nature of high-order social interactions, are attracting increasing attention. Opinion dynamics on high-order interactions lead to non-trivial dynamical patterns compared with that on pairwise networks. How should we systematically understand the intrinsic differences between opinion dynamics in hypergraphs and that in networks? We establish a voter model in a dynamical hypergraph. We find that both opinion formation and transient topology are captured by a single multi-player game, provided that the hypergraphs evolve sufficiently fast. The Nash equilibrium analysis facilitates us to reveal the intrinsic differences between high-order interactions and pairwise interactions in the empirical system. Furthermore, we perform simulations to show how robust our theoretical results are beyond fast rewiring. Our work provides a game route for opinion dynamics and sheds a hidden connection between opinion formation on dynamical high-order interactions and multi-player games.</p>","PeriodicalId":9974,"journal":{"name":"Chaos","volume":"35 8","pages":""},"PeriodicalIF":3.2000,"publicationDate":"2025-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Tale of one emergent game: Opinion formation in dynamical undirected hypergraphs.\",\"authors\":\"Yakun Wang, Yuan Liu, Bin Wu\",\"doi\":\"10.1063/5.0283611\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Opinion dynamics in dynamical hypergraphs, mirroring the dynamical nature of high-order social interactions, are attracting increasing attention. Opinion dynamics on high-order interactions lead to non-trivial dynamical patterns compared with that on pairwise networks. How should we systematically understand the intrinsic differences between opinion dynamics in hypergraphs and that in networks? We establish a voter model in a dynamical hypergraph. We find that both opinion formation and transient topology are captured by a single multi-player game, provided that the hypergraphs evolve sufficiently fast. The Nash equilibrium analysis facilitates us to reveal the intrinsic differences between high-order interactions and pairwise interactions in the empirical system. Furthermore, we perform simulations to show how robust our theoretical results are beyond fast rewiring. Our work provides a game route for opinion dynamics and sheds a hidden connection between opinion formation on dynamical high-order interactions and multi-player games.</p>\",\"PeriodicalId\":9974,\"journal\":{\"name\":\"Chaos\",\"volume\":\"35 8\",\"pages\":\"\"},\"PeriodicalIF\":3.2000,\"publicationDate\":\"2025-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Chaos\",\"FirstCategoryId\":\"100\",\"ListUrlMain\":\"https://doi.org/10.1063/5.0283611\",\"RegionNum\":2,\"RegionCategory\":\"数学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"MATHEMATICS, APPLIED\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Chaos","FirstCategoryId":"100","ListUrlMain":"https://doi.org/10.1063/5.0283611","RegionNum":2,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"MATHEMATICS, APPLIED","Score":null,"Total":0}
Tale of one emergent game: Opinion formation in dynamical undirected hypergraphs.
Opinion dynamics in dynamical hypergraphs, mirroring the dynamical nature of high-order social interactions, are attracting increasing attention. Opinion dynamics on high-order interactions lead to non-trivial dynamical patterns compared with that on pairwise networks. How should we systematically understand the intrinsic differences between opinion dynamics in hypergraphs and that in networks? We establish a voter model in a dynamical hypergraph. We find that both opinion formation and transient topology are captured by a single multi-player game, provided that the hypergraphs evolve sufficiently fast. The Nash equilibrium analysis facilitates us to reveal the intrinsic differences between high-order interactions and pairwise interactions in the empirical system. Furthermore, we perform simulations to show how robust our theoretical results are beyond fast rewiring. Our work provides a game route for opinion dynamics and sheds a hidden connection between opinion formation on dynamical high-order interactions and multi-player games.
期刊介绍:
Chaos: An Interdisciplinary Journal of Nonlinear Science is a peer-reviewed journal devoted to increasing the understanding of nonlinear phenomena and describing the manifestations in a manner comprehensible to researchers from a broad spectrum of disciplines.