基于深度学习的虚拟眼科整形手术模拟器

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Seonghyeon Kim, Chang Wook Seo, Kwanggyoon Seo, Seung Han Song, Junyong Noh
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引用次数: 0

摘要

眼部整形手术是治疗各种眼病的关键方法,比如上睑下垂,它会导致美观和功能问题。由于对结果的焦虑,患者往往不愿接受手术所需的必要程序。虚拟眼科整形手术模拟技术提供了一种解决方案,通过提供逼真的术后结果预览来缓解这些担忧。在本文中,我们提出了一种新的基于深度学习的虚拟眼科整形手术模拟系统,解决了现有方法的局限性。该系统旨在通过考虑眼睛的解剖结构和特征来提高模拟的准确性。我们的方法利用可变形的参数网格来增强图像变换过程的可控性。此外,还实现了基于样式的生成器和神经纹理的组合,以生成高质量的结果。该系统有望通过提供解剖学启发的高质量模拟结果,促进医生和患者之间更好的沟通。这种先进的虚拟仿真系统的发展有可能提高患者的体验,提高对眼科整形手术结果的满意度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Deep Learning-based Virtual Oculoplastic Surgery Simulator
Oculoplastic surgery is a critical treatment for various eye conditions, such as ptosis, which can cause both aesthetic and functional issues. Due to the anxiety about the outcome, patients are often hesitant to undergo the necessary procedures required for the surgery. Virtual oculoplastic surgery simulation technology offers a solution to alleviate these concerns by providing realistic previews of post-surgical results. In this paper, we present a novel deep learning-based virtual oculoplastic surgery simulation system that addresses the limitations of existing methods. The proposed system aims to improve the accuracy of simulations by considering the anatomical structure and characteristics of the eye. Our method utilizes a deformable parametric mesh to enhance the controllability of the image transformation process. Furthermore, the combination of a style-based generator and a neural texture has been implemented to generate high-quality results. The proposed system is expected to facilitate better communication between doctors and patients by providing anatomically inspired high-quality simulation results. The development of this advanced virtual simulation system has the potential to enhance patient experiences and improve satisfaction with outcomes in the field of oculoplastic surgery.
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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