欧几里得,双曲,和球形网络:匹配网络结构的实证研究,以最佳的可视化

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Jacob Miller, Dhruv Bhatia, Helen Purchase, Stephen Kobourov
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引用次数: 0

摘要

我们研究了欧几里得几何、球面几何和双曲几何在网络可视化中的可用性。基于一些网络在非欧几里得几何中具有较低的嵌入误差(失真)这一事实,已经提出了几种用于球面和双曲网络可视化工具的技术。然而,目前尚不清楚较低的嵌入误差是否会转化为人类受试者的利益,例如,更好的任务准确性或更短的任务完成时间。我们设计、实现、执行和分析了一项人类受试者研究,使用跨越网络任务分类法的任务来比较欧几里得、球面和双曲网络可视化。虽然在某些情况下,当使用非欧几里得可视化时,准确性和响应时间会受到负面影响,但评估表明,与欧几里得可视化相比,双曲和球形可视化的准确性差异在统计上并不显著。此外,与欧几里得可视化相比,球面可视化的响应时间差异在统计上并不显著。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Euclidean, Hyperbolic, and Spherical Networks: An Empirical Study of Matching Network Structure to Best Visualizations

Euclidean, Hyperbolic, and Spherical Networks: An Empirical Study of Matching Network Structure to Best Visualizations

We investigate the usability of Euclidean, spherical and hyperbolic geometries for network visualization. Several techniques have been proposed for both spherical and hyperbolic network visualization tools, based on the fact that some networks admit lower embedding error (distortion) in such non-Euclidean geometries. However, it is not yet known whether a lower embedding error translates to human subject benefits, e.g., better task accuracy or lower task completion time. We design, implement, conduct, and analyze a human subjects study to compare Euclidean, spherical and hyperbolic network visualizations using tasks that span the network task taxonomy. While in some cases accuracy and response times are negatively impacted when using non-Euclidean visualizations, the evaluation shows that differences in accuracy for hyperbolic and spherical visualizations are not statistically significant when compared to Euclidean visualizations. Additionally, differences in response times for spherical visualizations are not statistically significant compared to Euclidean visualizations.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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