{"title":"设计混合和XR叙事应用程序:一个描述文化领域创作工具的框架","authors":"M. Massidda , L. Travaglini , S. Pescarin","doi":"10.1016/j.daach.2025.e00424","DOIUrl":null,"url":null,"abstract":"<div><div>Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR/VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.</div></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"38 ","pages":"Article e00424"},"PeriodicalIF":0.0000,"publicationDate":"2025-05-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain\",\"authors\":\"M. Massidda , L. Travaglini , S. Pescarin\",\"doi\":\"10.1016/j.daach.2025.e00424\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR/VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.</div></div>\",\"PeriodicalId\":38225,\"journal\":{\"name\":\"Digital Applications in Archaeology and Cultural Heritage\",\"volume\":\"38 \",\"pages\":\"Article e00424\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2025-05-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Digital Applications in Archaeology and Cultural Heritage\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S2212054825000268\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Social Sciences\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Applications in Archaeology and Cultural Heritage","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2212054825000268","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain
Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR/VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.