隐式uv:隐式曲面的实时半全局参数化

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Baptiste Genest, Pierre Gueth, Jérémy Levallois, Stephanie Wang
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引用次数: 0

摘要

形状的隐式表示在计算机图形学中被广泛使用,因为它们在设计、建模和动画中提供了许多有价值的属性。然而,它们的隐式和体积性质使得应用2D纹理从根本上具有挑战性。我们提出了一种方法来计算点和并行的半全局参数化的隐式曲面的纹理,渲染和建模的目的。我们的方法不仅定义了局部的参数化补丁,而且能够将多个相邻的补丁合并成符合几何形状的大的、空间相干的补丁。在着色器中实现球体跟踪管道,我们的方法允许用户编辑实时可视化的紫外线场。我们演示了如何使用我们的参数化添加渲染细节(纹理,法线,位移等),以及使用隐式壳映射扩展建模工具。此外,纹理对象仍然是隐式的,并且仍然可以在建模管道中使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implicit UVs: Real-time semi-global parameterization of implicit surfaces

Implicit representations of shapes are broadly used in computer graphics since they offer many valuable properties in design, modeling, and animation. However, their implicit and volumetric nature makes applying 2D textures fundamentally challenging. We propose a method to compute point-wise and parallelizable semi-global parameterizations of implicit surfaces for texturing, rendering, and modeling purposes. Our method not only defines local patches of parameterization, but also enables the merging of multiple adjacent patches into large and spatially coherent ones that conform to the geometry. Implemented in shaders into a sphere-tracing pipeline, our method allows users to edit the uv-fields with real-time visualization. We demonstrate how to add rendering details (texture, normal, displacement, etc.) using our parameterization, as well extending modeling tools with implicit shell maps. Furthermore, the textured objects remain implicit and can still be used in a modeling pipeline.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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