在野外扩展现实中工作:公共现实环境中XR虚拟显示的工作人员和旁观者体验。

Leonardo Pavanatto, Verena Biener, Jennifer Chandran, Snehanjali Kalamkar, Feiyu Lu, John J Dudley, Jinghui Hu, G Nikki Ramirez-Saffy, Per Ola Kristensson, Alexander Giovannelli, Luke Schlueter, Jorg Muller, Jens Grubert, Doug A Bowman
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引用次数: 0

摘要

虽然获得足够的屏幕空间对知识工作至关重要,但工作者往往发现自己在偏远或公共环境中使用显示基础设施的机会有限。虽然虚拟显示器可以通过扩展现实(XR)头戴式显示器(HWD)来扩展可用的屏幕空间,但我们必须从用户和旁观者的角度更好地理解在公共环境中使用虚拟显示器的影响。为此,我们进行了两次用户研究。我们首先探索了混合AR显示在现实环境和任务中的使用。我们专注于用户如何利用虚拟显示,以及社会和环境因素对他们使用系统的影响。第二项研究调查了在公共场合使用笔记本电脑、AR系统或VR系统的差异。我们专注于一个单一的地点,参与者执行一个预定义的任务,以便在从旁观者那里收集数据的同时,直接比较不同的条件。综合结果表明,XR技术在公共环境中得到了积极的接受,并表明虚拟显示器可以用于陪伴现有设备。我们强调了一些环境和社会因素。我们看到,以前的XR经验和个性会影响人们如何看待在公共场合使用XR。此外,我们确认,在公共场合使用XR仍然会让用户脱颖而出,旁观者对这些设备很好奇,但对如何使用它们没有明确的了解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Public Real-World Settings.

Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. While virtual displays can be used to extend the available screen space through extended reality (XR) head-worn displays (HWD), we must better understand the implications of working with them in public settings from both users' and bystanders' viewpoints. To this end, we conducted two user studies. We first explored the usage of a hybrid AR display across real-world settings and tasks. We focused on how users take advantage of virtual displays and what social and environmental factors impact their usage of the system. A second study investigated the differences between working with a laptop, an AR system, or a VR system in public. We focused on a single location and participants performed a predefined task to enable direct comparisons between the conditions while also gathering data from bystanders. The combined results suggest a positive acceptance of XR technology in public settings and show that virtual displays can be used to accompany existing devices. We highlighted some environmental and social factors. We saw that previous XR experience and personality can influence how people perceive the use of XR in public. In addition, we confirmed that using XR in public still makes users stand out and that bystanders are curious about the devices, yet have no clear understanding of how they can be used.

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