Ahmed Telili , Wassim Hamidouche , Ibrahim Farhat , Hadi Amirpour , Christian Timmerer , Ibrahim Khadraoui , Jiajie Lu , The Van Le , Jeonneung Baek , Jin Young Lee , Yiying Wei , Xiaopeng Sun , Yu Gao , JianCheng Huang , Yujie Zhong
{"title":"360度视频超分辨率和质量增强挑战:方法和结果","authors":"Ahmed Telili , Wassim Hamidouche , Ibrahim Farhat , Hadi Amirpour , Christian Timmerer , Ibrahim Khadraoui , Jiajie Lu , The Van Le , Jeonneung Baek , Jin Young Lee , Yiying Wei , Xiaopeng Sun , Yu Gao , JianCheng Huang , Yujie Zhong","doi":"10.1016/j.image.2025.117376","DOIUrl":null,"url":null,"abstract":"<div><div>Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, particularly in live mobile scenarios such as unmanned aerial vehicles (UAVs), is hindered by limited bandwidth and strict latency constraints. While traditional methods such as compression and adaptive resolution are helpful, they often compromise video quality and introduce artifacts that diminish the viewer’s experience. Additionally, the unique spherical geometry of 360-degree video, with its wide field of view, presents challenges not encountered in traditional 2D video. To address these challenges, we initiated the 360-degree Video Super Resolution and Quality Enhancement challenge. This competition encourages participants to develop efficient machine learning (ML)-powered solutions to enhance the quality of low-bitrate compressed 360-degree videos, under two tracks focusing on <span><math><mrow><mn>2</mn><mo>×</mo></mrow></math></span> and <span><math><mrow><mn>4</mn><mo>×</mo></mrow></math></span> super-resolution (SR). In this paper, we outline the challenge framework, detailing the two competition tracks and highlighting the SR solutions proposed by the top-performing models. We assess these models within a unified framework, (<em>i</em>) considering quality enhancement, (<em>ii</em>) bitrate gain, and (<em>iii</em>) computational efficiency. Our findings show that lightweight single-frame models can effectively balance visual quality and runtime performance under constrained conditions, setting strong baselines for future research. These insights offer practical guidance for advancing real-time 360-degree video streaming, particularly in bandwidth-limited immersive applications.</div></div>","PeriodicalId":49521,"journal":{"name":"Signal Processing-Image Communication","volume":"138 ","pages":"Article 117376"},"PeriodicalIF":2.7000,"publicationDate":"2025-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"360-degree video super resolution and quality enhancement challenge: Methods and results\",\"authors\":\"Ahmed Telili , Wassim Hamidouche , Ibrahim Farhat , Hadi Amirpour , Christian Timmerer , Ibrahim Khadraoui , Jiajie Lu , The Van Le , Jeonneung Baek , Jin Young Lee , Yiying Wei , Xiaopeng Sun , Yu Gao , JianCheng Huang , Yujie Zhong\",\"doi\":\"10.1016/j.image.2025.117376\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). 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360-degree video super resolution and quality enhancement challenge: Methods and results
Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, particularly in live mobile scenarios such as unmanned aerial vehicles (UAVs), is hindered by limited bandwidth and strict latency constraints. While traditional methods such as compression and adaptive resolution are helpful, they often compromise video quality and introduce artifacts that diminish the viewer’s experience. Additionally, the unique spherical geometry of 360-degree video, with its wide field of view, presents challenges not encountered in traditional 2D video. To address these challenges, we initiated the 360-degree Video Super Resolution and Quality Enhancement challenge. This competition encourages participants to develop efficient machine learning (ML)-powered solutions to enhance the quality of low-bitrate compressed 360-degree videos, under two tracks focusing on and super-resolution (SR). In this paper, we outline the challenge framework, detailing the two competition tracks and highlighting the SR solutions proposed by the top-performing models. We assess these models within a unified framework, (i) considering quality enhancement, (ii) bitrate gain, and (iii) computational efficiency. Our findings show that lightweight single-frame models can effectively balance visual quality and runtime performance under constrained conditions, setting strong baselines for future research. These insights offer practical guidance for advancing real-time 360-degree video streaming, particularly in bandwidth-limited immersive applications.
期刊介绍:
Signal Processing: Image Communication is an international journal for the development of the theory and practice of image communication. Its primary objectives are the following:
To present a forum for the advancement of theory and practice of image communication.
To stimulate cross-fertilization between areas similar in nature which have traditionally been separated, for example, various aspects of visual communications and information systems.
To contribute to a rapid information exchange between the industrial and academic environments.
The editorial policy and the technical content of the journal are the responsibility of the Editor-in-Chief, the Area Editors and the Advisory Editors. The Journal is self-supporting from subscription income and contains a minimum amount of advertisements. Advertisements are subject to the prior approval of the Editor-in-Chief. The journal welcomes contributions from every country in the world.
Signal Processing: Image Communication publishes articles relating to aspects of the design, implementation and use of image communication systems. The journal features original research work, tutorial and review articles, and accounts of practical developments.
Subjects of interest include image/video coding, 3D video representations and compression, 3D graphics and animation compression, HDTV and 3DTV systems, video adaptation, video over IP, peer-to-peer video networking, interactive visual communication, multi-user video conferencing, wireless video broadcasting and communication, visual surveillance, 2D and 3D image/video quality measures, pre/post processing, video restoration and super-resolution, multi-camera video analysis, motion analysis, content-based image/video indexing and retrieval, face and gesture processing, video synthesis, 2D and 3D image/video acquisition and display technologies, architectures for image/video processing and communication.