Lin Zhang;Tianyuan Zhang;Yichen An;Tianwei Niu;Shoukun Wang;Junzheng Wang
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We propose a hierarchical multiagent path finding (MAPF) framework that explicitly tackles two core limitations in existing methods: 1) a lack of physically realistic interagent conflict modeling; and 2) the inability to account for motion mode switching costs in kinodynamic path planning. At the upper level, we introduce a continuous-space binary conflict tree for resolving space–time collisions using physical dimensions and motion feasibility. At the lower level, we implement a hybrid A* search over a motion primitive database that considers mode-switch penalties and kinematic constraints. To improve search performance, we introduce two novel mechanisms: 1) a focused search factor for directional exploration and 2) an adaptive heuristic weighting factor to balance optimality and computational speed. Extensive experiments, including benchmark comparisons, ablation studies, and sensitivity analysis, validate the proposed method’s superior performance in interagent conflict resolution, real-time feasibility, and path quality.","PeriodicalId":54347,"journal":{"name":"IEEE Internet of Things Journal","volume":"12 18","pages":"38795-38803"},"PeriodicalIF":8.9000,"publicationDate":"2025-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"4WIDS-MAPF: Multiagent Pathfinding for Four-Wheel Independent Drive/Steering Robots\",\"authors\":\"Lin Zhang;Tianyuan Zhang;Yichen An;Tianwei Niu;Shoukun Wang;Junzheng Wang\",\"doi\":\"10.1109/JIOT.2025.3587737\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Modern autonomous systems face significant challenges in coordinating multiple agents within complex environments, especially under nonholonomic constraints and kinodynamic motion planning demands. In particular, four-wheel independent drive/steering (4WIDS) robots, with their multimodal locomotion and nonholonomic kinematics, introduce new complexity to multiagent pathfinding problems in continuous space. This study addresses the critical challenge of generating collision-free, dynamically feasible paths for multi-4WIDS robot systems. We propose a hierarchical multiagent path finding (MAPF) framework that explicitly tackles two core limitations in existing methods: 1) a lack of physically realistic interagent conflict modeling; and 2) the inability to account for motion mode switching costs in kinodynamic path planning. At the upper level, we introduce a continuous-space binary conflict tree for resolving space–time collisions using physical dimensions and motion feasibility. At the lower level, we implement a hybrid A* search over a motion primitive database that considers mode-switch penalties and kinematic constraints. To improve search performance, we introduce two novel mechanisms: 1) a focused search factor for directional exploration and 2) an adaptive heuristic weighting factor to balance optimality and computational speed. Extensive experiments, including benchmark comparisons, ablation studies, and sensitivity analysis, validate the proposed method’s superior performance in interagent conflict resolution, real-time feasibility, and path quality.\",\"PeriodicalId\":54347,\"journal\":{\"name\":\"IEEE Internet of Things Journal\",\"volume\":\"12 18\",\"pages\":\"38795-38803\"},\"PeriodicalIF\":8.9000,\"publicationDate\":\"2025-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Internet of Things Journal\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/11077696/\",\"RegionNum\":1,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Internet of Things Journal","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11077696/","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
4WIDS-MAPF: Multiagent Pathfinding for Four-Wheel Independent Drive/Steering Robots
Modern autonomous systems face significant challenges in coordinating multiple agents within complex environments, especially under nonholonomic constraints and kinodynamic motion planning demands. In particular, four-wheel independent drive/steering (4WIDS) robots, with their multimodal locomotion and nonholonomic kinematics, introduce new complexity to multiagent pathfinding problems in continuous space. This study addresses the critical challenge of generating collision-free, dynamically feasible paths for multi-4WIDS robot systems. We propose a hierarchical multiagent path finding (MAPF) framework that explicitly tackles two core limitations in existing methods: 1) a lack of physically realistic interagent conflict modeling; and 2) the inability to account for motion mode switching costs in kinodynamic path planning. At the upper level, we introduce a continuous-space binary conflict tree for resolving space–time collisions using physical dimensions and motion feasibility. At the lower level, we implement a hybrid A* search over a motion primitive database that considers mode-switch penalties and kinematic constraints. To improve search performance, we introduce two novel mechanisms: 1) a focused search factor for directional exploration and 2) an adaptive heuristic weighting factor to balance optimality and computational speed. Extensive experiments, including benchmark comparisons, ablation studies, and sensitivity analysis, validate the proposed method’s superior performance in interagent conflict resolution, real-time feasibility, and path quality.
期刊介绍:
The EEE Internet of Things (IoT) Journal publishes articles and review articles covering various aspects of IoT, including IoT system architecture, IoT enabling technologies, IoT communication and networking protocols such as network coding, and IoT services and applications. Topics encompass IoT's impacts on sensor technologies, big data management, and future internet design for applications like smart cities and smart homes. Fields of interest include IoT architecture such as things-centric, data-centric, service-oriented IoT architecture; IoT enabling technologies and systematic integration such as sensor technologies, big sensor data management, and future Internet design for IoT; IoT services, applications, and test-beds such as IoT service middleware, IoT application programming interface (API), IoT application design, and IoT trials/experiments; IoT standardization activities and technology development in different standard development organizations (SDO) such as IEEE, IETF, ITU, 3GPP, ETSI, etc.