在教学前翻转模拟可以提高学生的学习,兴趣和感知能力。

IF 3.6 2区 心理学 Q1 PSYCHOLOGY, EDUCATIONAL
Marci S DeCaro, Derek K McClellan, Ryan Patrick, Aleeta M Powe, Danielle Franco, Raymond J Chastain, Linda Fuselier, Jeffrey L Hieb
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引用次数: 0

摘要

背景:在科学教学中运用模拟可以使抽象的主题具体化,促进学生的理解。目的:目前的研究考察了与更常见的讲座-模拟方法相比,在讲座前使用模拟作为探索性学习活动是否具有额外的学习和激励作用。样本:参与者(实验1,N = 168;实验2 (N = 357)是一年级化学课程中几个部分的本科生。方法:随机安排学生在课前(先探索)和课后(先指导)进行原子结构模拟探索。在实验1中,模拟活动时间有限(15分钟),活动在是否包括自我解释(“为什么”)提示方面有所不同。在实验2中,活动时间延长(20分钟),只使用“为什么”提示。活动和讲座结束后,学生们完成了问卷调查和后测。结果:在实验1中,探索优先组学生的后测概念知识得分和好奇心均低于教学优先组。在两种情况下,基本事实和转移知识、自我报告的情境兴趣、自我效能和能力的得分是相等的。未发现提示条件的影响。在实验2中,随着活动时间的延长,结果相反。探索优先条件下的学生在基本事实方面得分相同,在概念知识和转移措施方面得分更高,同时也报告了更高的好奇心、情境兴趣、自我效能、能力和认知参与。结论:如果设计得当,在课前而不是课后进行模拟可以加深学习、激励和能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Flipping a simulation before instruction can improve students' learning, interest and perceived competence.

Background: Using simulations in science instruction can help make abstract topics more concrete and boost students' understanding.

Aims: The current research examined whether using a simulation as an exploratory learning activity before an accompanying lecture has additional learning and motivational benefits compared to a more common lecture-then-simulation approach.

Samples: Participants (Experiment 1, N = 168; Experiment 2, N = 357) were undergraduate students in several sections of a first-year chemistry course.

Methods: Students were randomly assigned to explore a simulation on atomic structure either before a lecture (explore-first condition) or after the lecture (instruct-first condition). In Experiment 1, the simulation activity time was limited (15 min) and the activity varied in whether self-explanation ('why') prompts were included. In Experiment 2, the activity time was lengthened (20 min), and only 'why' prompts were used. After the activity and lecture, students completed a survey and posttest.

Results: In Experiment 1, students in the explore-first condition scored lower on posttest conceptual knowledge scores and reported lower curiosity compared to students in the instruct-first condition. Scores for basic facts and transfer knowledge, and self-reported situational interest, self-efficacy, and competence, were equal between conditions. No effects of prompt condition were found. In Experiment 2, with longer activity time, the results reversed. Students in the explore-first condition scored equally on basic facts and higher on conceptual knowledge and transfer measures, while also reporting higher curiosity, situational interest, self-efficacy, competence, and cognitive engagement.

Conclusion: When properly designed, placing simulations before-rather than after-lecture can deepen learning, motivation, and competence.

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来源期刊
CiteScore
7.70
自引率
2.70%
发文量
82
期刊介绍: The British Journal of Educational Psychology publishes original psychological research pertaining to education across all ages and educational levels including: - cognition - learning - motivation - literacy - numeracy and language - behaviour - social-emotional development - developmental difficulties linked to educational psychology or the psychology of education
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