{"title":"动态网络分布加权k路径顶点覆盖的贝叶斯博弈","authors":"Long Qi;Xiang Li","doi":"10.1109/JSYST.2025.3565659","DOIUrl":null,"url":null,"abstract":"The weighted <inline-formula><tex-math>$k$</tex-math></inline-formula>-path vertex cover (WVCP<inline-formula><tex-math>$_{k}$</tex-math></inline-formula>) problem is a main branch of covering problems on dynamic networks with many numerous instances in real-world complex systems. A pivotal challenge in distributed systems for network covering optimization is designing decentralized schemes for autonomous decision-making agents. This article focuses on the distributed optimization of the WVCP<inline-formula><tex-math>$_{k}$</tex-math></inline-formula> problem, where individual vertices, acting as rational agents, make decisions independently based on incomplete information. We formulate a Bayesian game model to capture the interactions among agents, who face the uncertainty to the statuses of their <inline-formula><tex-math>$k$</tex-math></inline-formula>-path neighbors and rely on communications to enhance their individual beliefs on the actual cover state. Our analysis delves into the Bayesian Nash equilibrium and the ex-post Pareto optimal cover state (POCS) within this framework. In addition, a Bayesian game-based perturbation parallel algorithm (BGPPA) is developed and shown to converge to the ex-post POCS set, even when agents are restricted to using only estimated expected utility. A series of numerical simulations indicate that the BGPPA delivers superior performance with rapid convergence across various networks.","PeriodicalId":55017,"journal":{"name":"IEEE Systems Journal","volume":"19 2","pages":"624-635"},"PeriodicalIF":4.4000,"publicationDate":"2025-03-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Bayesian Game for Distributed Weighted K-Path Vertex Cover of Dynamic Networks\",\"authors\":\"Long Qi;Xiang Li\",\"doi\":\"10.1109/JSYST.2025.3565659\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The weighted <inline-formula><tex-math>$k$</tex-math></inline-formula>-path vertex cover (WVCP<inline-formula><tex-math>$_{k}$</tex-math></inline-formula>) problem is a main branch of covering problems on dynamic networks with many numerous instances in real-world complex systems. A pivotal challenge in distributed systems for network covering optimization is designing decentralized schemes for autonomous decision-making agents. This article focuses on the distributed optimization of the WVCP<inline-formula><tex-math>$_{k}$</tex-math></inline-formula> problem, where individual vertices, acting as rational agents, make decisions independently based on incomplete information. We formulate a Bayesian game model to capture the interactions among agents, who face the uncertainty to the statuses of their <inline-formula><tex-math>$k$</tex-math></inline-formula>-path neighbors and rely on communications to enhance their individual beliefs on the actual cover state. Our analysis delves into the Bayesian Nash equilibrium and the ex-post Pareto optimal cover state (POCS) within this framework. In addition, a Bayesian game-based perturbation parallel algorithm (BGPPA) is developed and shown to converge to the ex-post POCS set, even when agents are restricted to using only estimated expected utility. A series of numerical simulations indicate that the BGPPA delivers superior performance with rapid convergence across various networks.\",\"PeriodicalId\":55017,\"journal\":{\"name\":\"IEEE Systems Journal\",\"volume\":\"19 2\",\"pages\":\"624-635\"},\"PeriodicalIF\":4.4000,\"publicationDate\":\"2025-03-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Systems Journal\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/11005964/\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Systems Journal","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11005964/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Bayesian Game for Distributed Weighted K-Path Vertex Cover of Dynamic Networks
The weighted $k$-path vertex cover (WVCP$_{k}$) problem is a main branch of covering problems on dynamic networks with many numerous instances in real-world complex systems. A pivotal challenge in distributed systems for network covering optimization is designing decentralized schemes for autonomous decision-making agents. This article focuses on the distributed optimization of the WVCP$_{k}$ problem, where individual vertices, acting as rational agents, make decisions independently based on incomplete information. We formulate a Bayesian game model to capture the interactions among agents, who face the uncertainty to the statuses of their $k$-path neighbors and rely on communications to enhance their individual beliefs on the actual cover state. Our analysis delves into the Bayesian Nash equilibrium and the ex-post Pareto optimal cover state (POCS) within this framework. In addition, a Bayesian game-based perturbation parallel algorithm (BGPPA) is developed and shown to converge to the ex-post POCS set, even when agents are restricted to using only estimated expected utility. A series of numerical simulations indicate that the BGPPA delivers superior performance with rapid convergence across various networks.
期刊介绍:
This publication provides a systems-level, focused forum for application-oriented manuscripts that address complex systems and system-of-systems of national and global significance. It intends to encourage and facilitate cooperation and interaction among IEEE Societies with systems-level and systems engineering interest, and to attract non-IEEE contributors and readers from around the globe. Our IEEE Systems Council job is to address issues in new ways that are not solvable in the domains of the existing IEEE or other societies or global organizations. These problems do not fit within traditional hierarchical boundaries. For example, disaster response such as that triggered by Hurricane Katrina, tsunamis, or current volcanic eruptions is not solvable by pure engineering solutions. We need to think about changing and enlarging the paradigm to include systems issues.