探索远程协作任务:在共享虚拟环境中,虚拟化身表征对二元触觉交互的影响。

IF 6.5
Genki Sasaki, Hiroshi Igarashi
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引用次数: 0

摘要

本研究首次探讨了共享虚拟环境(SVEs)中触觉交互与化身表征之间的相互作用。具体来说,这些因素如何在二元协作中塑造用户的社会存在感,同时评估对任务绩效的潜在影响。在一系列实验中,被试在四种虚拟形象表现条件下完成了带有触觉交互的协作任务:同时显示参与者和搭档的虚拟形象、只显示参与者的虚拟形象、只显示搭档的虚拟形象和不显示虚拟形象。研究发现,化身的表现,尤其是伴侣的表现,显著增强了社会存在感,这是单靠触觉互动无法完全实现的。然而,虚拟形象呈现的存在和类型都不影响任务表现或参与者在任务中的力量努力,这表明触觉交互为任务的执行提供了足够的交互线索。这些结果强调了整合视觉和触觉模式来优化虚拟环境中的远程协作体验的重要性,从而确保有效的沟通和强烈的社会存在感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring Remote Collaborative Tasks: the Impact of Avatar Representation on Dyadic Haptic Interactions in Shared Virtual Environments.

This study is the first to explore the interplay between haptic interaction and avatar representation in Shared Virtual Environments (SVEs). Specifically, how these factors shape users' sense of social presence during dyadic collaborations, while assessing potential effects on task performance. In a series of experiments, participants performed the collaborative task with haptic interaction under four avatar representation conditions: avatars of both participant and partner were displayed, only the participant's avatar was displayed, only the partner's avatar was displayed, and no avatars were displayed. The study finds that avatar representation, especially of the partner, significantly enhances the perception of social presence, which haptic interaction alone does not fully achieve. However, neither the presence nor the type of avatar representation impacts the task performance or participants' force effort of the task, suggesting that haptic interaction provides sufficient interaction cues for the execution of the task. These results underscore the significance of integrating both visual and haptic modalities to optimize remote collaboration experiences in virtual environments, ensuring effective communication and a strong sense of social presence.

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