使用旋转补丁的自由曲面逼近

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yuanpeng Liu, Yi Min Xie, Ting-Uei Lee, Ziqi Wang, Nico Pietroni
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引用次数: 0

摘要

我们提出了一种方法,以近似自由形式的表面使用旋转补丁的组合为建筑合理化。旋转表面块本身允许沿弧形方向同时重复多个建筑元素。通过组装多个贴片,我们可以创建各种自由形状的几何形状,以满足广泛的设计意图,同时保持局部对称性,从而使元件制造具有成本效益。主要的挑战在于保持局部旋转对称的严格约束,同时确保最终的镶嵌形式是无缝的、光滑的,并且与目标表面非常相似。为了解决这个问题,我们提出了一种补丁布局创建方法,该方法将输入表面分割成补丁,类似于在规定的误差阈值内未修剪的旋转补丁。此外,我们开发了一个基于b样条的优化框架,以改进拟合的旋转补丁,以实现平滑连接和忠实的表面逼近。为了便于实际的建筑应用,我们提供了一个后处理工具,将离散的贴片组件转换为由局部重复元素组成的无缝、光滑的四边形网格。我们证明了我们的方法适用于各种自由形式的表面,包括那些模仿标志性建筑设计的表面,并且可以满足各种应用场景的实际需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Free-form Surface Approximation Using Rotational Patches
We present a method to approximate free-form surfaces using assemblies of rotational patches for architectural rationalization. Rotational surface patches inherently allow for the simultaneous repetition of multiple building elements along the arc direction. By assembling multiple patches, we can create diverse free-form-like geometries to satisfy broad design intents, while preserving local symmetry to enable cost-effective element fabrication. The main challenge lies in the strict constraint of maintaining local rotational symmetry, while ensuring the final tessellated form is seamless, smooth, and closely resembles the target surface. To address this, we propose a patch layout creation approach that segments the input surface into patches, resembling untrimmed rotational patches within a prescribed error threshold. Additionally, we develop a B-spline-based optimization framework to refine the fitted rotational patches for smooth connections and faithful surface approximation. To facilitate practical architectural applications, we provide a post-processing tool that converts the discrete patch assembly into a seamless, smooth quad mesh composed of locally repeated elements. We demonstrate that our approach is applicable to a variety of free-form surfaces, including those that mimic iconic architectural designs, and can address various practical requirements for a wide range of application scenarios.
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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