基于匹配角度采样结构和最小视网膜误差的立体图像生成光场

Yi-Chou Chen;Homer H. Chen
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引用次数: 0

摘要

近眼光场显示器通过将光线投射到视网膜上,为AR/VR用户提供自然的3D视觉体验,就好像光线从真实物体发出一样。这种显示器通常以四维光场数据作为输入。鉴于相当大的现有3D内容以立体图像的形式存在,我们提出了一种实用的方法,以最小的计算成本从这些内容中生成光场数据,同时保持合理的图像质量。通过使光场子视图的基线与光场显示器的微投影基线一致,并通过数字整流补偿光场显示器的光学伪影,保证了光场的感知质量。通过定量和定性实验验证了该方法的有效性和高效性。结果表明,我们的光场转换器适用于实际的光场显示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Generating Light Field From Stereo Images for AR Display With Matched Angular Sampling Structure and Minimal Retinal Error
Near-eye light field displays offer natural 3D visual experiences for AR/VR users by projecting light rays onto retina as if the light rays were emanated from a real object. Such displays normally take four-dimensional light field data as input. Given that sizeable existing 3D contents are in the form of stereo images, we propose a practical approach that generates light field data from such contents at minimal computational cost while maintaining a reasonable image quality. The perceptual quality of light field is ensured by making the baseline of light field subviews consistent with that of the micro-projectors of the light field display and by compensating for the optical artifact of the light field display through digital rectification. The effectiveness and efficiency of the proposed approach is verified through both quantitative and qualitative experiments. The results demonstrate that our light field converter works for real-world light field displays.
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