远程康复系统提高患者坚持家庭体育锻炼的实施考虑:一项定性研究。

IF 1.9 4区 医学 Q2 REHABILITATION
Somayeh Norouzi-Ghazbi, Andresa R Marinho-Buzelli, Roger Goldstein, Jan Andrysek, Sander L Hitzig
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引用次数: 0

摘要

物理治疗师经常开家庭运动计划(HEP)来帮助他们的残疾客户恢复,这些计划往往没有得到客户的坚持,并可能导致不良的临床结果。为了提高HEP的依从性,我们的团队提出了一种基于游戏化的远程康复系统,该系统将游戏元素(例如,挑战,奖励和互动功能)与物理治疗师的远程监控和指导相结合。本研究的目的是探讨客户和物理治疗师对基于游戏化的远程康复解决方案的态度、偏好和经验,以提高客户对HEP的依从性。采用半结构化访谈对过去2年内接受物理治疗的客户(n = 8)和物理治疗师(n = 8)进行定性研究。访谈探讨了使用技术来支持客户和理疗师需求的态度、偏好和/或经验。采用归纳主题分析法对数据进行分析。确定了四个主要主题:(1)虚拟和真人康复计划,(2)坚持HEP,(3)用户对技术的偏好,以及(4)HEP应用的技术考虑。来自客户和物理治疗师的研究结果强调了旨在提高HEP依从性的远程游戏化系统的重要设计和实施考虑因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementation considerations for a telerehabilitation system to improve patients' adherence to home-based physical exercises: a qualitative study.

Physiotherapists often prescribe home exercise programmes (HEP) to aid in the recovery of their clients with disabilities, which are often poorly adhered to by clients, and can lead to poor clinical outcomes. To improve HEP adherence, our team has proposed a gamification-based telerehabilitation system, which integrates gaming elements (e.g., challenges, rewards, and interactive features) with remote monitoring and guidance from physiotherapists. The purpose of this study was to explore the attitudes, preferences, and experiences of both clients and physiotherapists with gamification-based telerehabilitation solutions as a means to improve clients' adherence to HEP. A qualitative study using semi-structured interviews was conducted with clients who underwent physical therapy within the past 2 years (n = 8), and physiotherapists (n = 8). The interviews explored attitudes, preferences, and/or experiences related to using technology to support clients' and physical therapists' needs. An inductive thematic analysis was used to analyse the data. Four main themes were identified: (1) Virtual and in-person rehabilitation programmes, (2) Adherence to HEP, (3) Users' preferences towards the technology, and (4) Technology consideration for HEP application. The findings from clients and physiotherapists highlight important design and implementation considerations for a remote gamification system aiming to improve adherence to HEP.

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来源期刊
CiteScore
5.70
自引率
13.60%
发文量
128
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