虚拟现实作为辣椒素介入过程中急性疼痛的辅助治疗:可行性研究。

IF 3 3区 医学 Q1 MEDICINE, GENERAL & INTERNAL
Anna Server, Maria Sonsoles Cepeda Diez, Carlos Suso-Ribera, Sara Guila Fidel Kinori, Diana Castilla, Francisco Javier Medel, Azucena García-Palacios
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引用次数: 0

摘要

背景/目的:本可行性研究探讨了虚拟现实(VR)作为慢性神经性疼痛患者辣椒素给药期间的辅助治疗。慢性神经性疼痛由于其复杂的生物心理社会性质,对治疗提出了重大挑战。本研究旨在评估虚拟现实在减轻疼痛过程中的疼痛、焦虑、厌恶和反刍方面的可接受性、可用性和初步有效性。方法:共有24例患者参与研究,接受VR辣椒素治疗(n = 12)或常规治疗(n = 12)。虚拟现实小组参与了“白雪世界”,这是一个沉浸式的互动环境,旨在促进分心和放松。结果包括疼痛(一般和最严重)、厌恶、沉思和焦虑,通过11分制进行评估。结果:与对照组相比,VR条件下的参与者报告的最严重疼痛(2.83比6.33),平均疼痛(2.08比5.42),厌恶(1.50比6.08),反刍(1.17比5.75)和焦虑(0.83比5.17)得分显著低于对照组(均p < 0.001)。参与者对VR体验非常满意,并指出其沉浸性和易用性。定性反馈强调了VR在使用辣椒素期间促进放松和分散注意力的能力。结论:这些发现支持VR作为辣椒素治疗期间急性疼痛管理辅助工具的可行性和初步疗效。需要更大样本的进一步研究来证实这些影响并探索长期结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality as an Adjuvant Treatment for Acute Pain During an Interventional Process with Capsaicin: A Feasibility Study.

Background/Objectives: This feasibility study explores the use of virtual reality (VR) as an adjunct therapy during capsaicin administration for individuals with chronic neuropathic pain. Chronic neuropathic pain poses significant management challenges due to its complex biopsychosocial nature. This study aimed to assess the acceptability, usability, and preliminary effectiveness of VR in reducing pain, anxiety, aversiveness, and rumination during painful procedures. Methods: A total of 24 patients participated in the study and received either capsaicin treatment with VR (n = 12) or treatment as usual (n = 12). The VR group engaged with "SnowWorld", an immersive, interactive environment designed to promote distraction and relaxation. Outcomes including pain (average and worst), aversiveness, rumination, and anxiety, were assessed via 11-point scales. Results: Participants in the VR condition reported significantly lower scores for worst pain (2.83 vs. 6.33), average pain (2.08 vs. 5.42), aversiveness (1.50 vs. 6.08), rumination (1.17 vs. 5.75), and anxiety (0.83 vs. 5.17) compared to the controls (all p < 0.001). Participants reported high satisfaction regarding the VR experience, noting its immersive nature and ease of use. The qualitative feedback highlighted the VR's ability to foster relaxation and distraction during capsaicin administration. Conclusions: These findings support the feasibility and preliminary efficacy of VR as an adjunctive tool for acute pain management during capsaicin treatment. Further studies with larger samples are warranted to confirm these effects and explore long-term outcomes.

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来源期刊
Journal of Clinical Medicine
Journal of Clinical Medicine MEDICINE, GENERAL & INTERNAL-
CiteScore
5.70
自引率
7.70%
发文量
6468
审稿时长
16.32 days
期刊介绍: Journal of Clinical Medicine (ISSN 2077-0383), is an international scientific open access journal, providing a platform for advances in health care/clinical practices, the study of direct observation of patients and general medical research. This multi-disciplinary journal is aimed at a wide audience of medical researchers and healthcare professionals. Unique features of this journal: manuscripts regarding original research and ideas will be particularly welcomed.JCM also accepts reviews, communications, and short notes. There is no limit to publication length: our aim is to encourage scientists to publish their experimental and theoretical results in as much detail as possible.
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