慢波睡眠中重复闭环听觉暴露对网络游戏障碍的疗效和机制

IF 9.6 1区 医学 Q1 BIOCHEMISTRY & MOLECULAR BIOLOGY
Xiaoqin Yang, Yixuan Song, Wangyue Liu, Yuchen Huang, Tianye Jia, Jianfeng Liu, Lin Lu, Yan Sun, Jie Shi
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引用次数: 0

摘要

网络游戏障碍(IGD)的特点是心理和社会功能受损,但至今没有有效的治疗方法。线索暴露疗法(CET)通常在清醒时进行,以帮助消除成瘾记忆。然而,最近的研究表明,睡眠可能是记忆调节的最佳状态。本研究旨在评估在慢波睡眠up状态(SWS)中反复闭环暴露于游戏声音对IGD的效果。84名符合DSM-5 IGD标准的参与者被随机分配到睡眠干预/对照组(SIG/SCG)或清醒干预/对照组(AIG/ACG),连续两天进行干预。在两个干预夜的SWS中,大约有300个声音以慢波向上状态暴露。而清醒组在清醒状态下连续两天接受类似的听觉提示。在基线、干预后和随访间隔(1、2、3、周和1个月)记录线索反应任务中的渴望、游戏时间和P300振幅。结果显示,在干预后和随访中,SIG显著减少了渴望(p < 0.001)和游戏时间(p = 0.009),而清醒CET则没有影响。声音暴露后,SIG表现出较高的低频和早期主轴功率,以及较低的后期主轴功率。值得注意的是,在两个实验夜的20个干预区中,声音引起的晚纺锤波功率的线性增加与干预后渴望的减少正相关(r = 0.54, p = 0.015),特别是在一个月后渴望减少超过30%的参与者中。我们的研究结果表明,在SWS期间闭环听觉暴露是治疗IGD的一种有前途的非侵入性干预策略,可能通过调节后期纺轴功率发挥其作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Efficacy and mechanisms of repeated closed-loop auditory exposure during slow-wave sleep for internet gaming disorder

Efficacy and mechanisms of repeated closed-loop auditory exposure during slow-wave sleep for internet gaming disorder

Internet Gaming Disorder (IGD) is marked by impaired psychological and social functioning but remains without effective treatments. Cue exposure therapy (CET) is typically administered during wakefulness to help extinguish addictive memories. However, recent studies suggest that sleep may be an optimal state for memory modulation. This study aimed to assess the efficacy of repeated closed-loop exposure to game sounds during UP-state of slow-wave sleep (SWS) on IGD. 84 participants meeting DSM-5 criteria for IGD were randomly assigned to sleep intervention/control groups (SIG/SCG) or awake intervention/control groups (AIG/ACG) with two consecutive days of intervention. During SWS of two intervention nights, around 300 sounds were exposed at slow-wave UP-state. While the awake groups received similar auditory cue exposure during the awake state for two consecutive days. Cravings, playtime, and P300 amplitude in the cue reactivity task were recorded at baseline, post-intervention, and follow-up intervals (1, 2, 3, weeks, and 1 month). Results showed that the SIG significantly reduced cravings (p < 0.001), and playtime (p = 0.009) at post-intervention and follow-up, whereas awake CET showed no effect. The SIG exhibited higher low-frequency and early spindle power, along with lower late spindle power after sound exposure. Notably, the linear increase in sound-elicited late spindle power across the 20 intervention blocks over two experiment nights was positively correlated with reduced cravings post-intervention (r = 0.54, p = 0.015), especially among participants achieving a craving reduction greater than 30% after one month. Our findings suggest that closed-loop auditory exposure during SWS presents a promising, non-invasive intervention strategy for treating IGD, potentially exerting its effects by modulating late spindle power.

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来源期刊
Molecular Psychiatry
Molecular Psychiatry 医学-精神病学
CiteScore
20.50
自引率
4.50%
发文量
459
审稿时长
4-8 weeks
期刊介绍: Molecular Psychiatry focuses on publishing research that aims to uncover the biological mechanisms behind psychiatric disorders and their treatment. The journal emphasizes studies that bridge pre-clinical and clinical research, covering cellular, molecular, integrative, clinical, imaging, and psychopharmacology levels.
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