解耦密度动力学:自适应多流体相互作用的神经算子框架

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yalan Zhang, Yuhang Xu, Xiaokun Wang, Angelos Chatzimparmpas, Xiaojuan Ban
{"title":"解耦密度动力学:自适应多流体相互作用的神经算子框架","authors":"Yalan Zhang,&nbsp;Yuhang Xu,&nbsp;Xiaokun Wang,&nbsp;Angelos Chatzimparmpas,&nbsp;Xiaojuan Ban","doi":"10.1002/cav.70027","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>The dynamic interface prediction of multi-density fluids presents a fundamental challenge across computational fluid dynamics and graphics, rooted in nonlinear momentum transfer. We present Density-Conditioned Dynamic Convolution, a novel neural operator framework that establishes differentiable density-dynamics mapping through decoupled operator response. The core theoretical advancement lies in continuously adaptive neighborhood kernels that transform local density distributions into tunable filters, enabling unified representation from homogeneous media to multi-phase fluid. Experiments demonstrate autonomous evolution of physically consistent interface separation patterns in density contrast scenarios, including cocktail and bidirectional hourglass flow. Quantitative evaluation shows improved computational efficiency compared to a SPH method and qualitatively plausible interface dynamics, with a larger time step size.</p>\n </div>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"36 3","pages":""},"PeriodicalIF":0.9000,"publicationDate":"2025-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Decoupling Density Dynamics: A Neural Operator Framework for Adaptive Multi-Fluid Interactions\",\"authors\":\"Yalan Zhang,&nbsp;Yuhang Xu,&nbsp;Xiaokun Wang,&nbsp;Angelos Chatzimparmpas,&nbsp;Xiaojuan Ban\",\"doi\":\"10.1002/cav.70027\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div>\\n \\n <p>The dynamic interface prediction of multi-density fluids presents a fundamental challenge across computational fluid dynamics and graphics, rooted in nonlinear momentum transfer. We present Density-Conditioned Dynamic Convolution, a novel neural operator framework that establishes differentiable density-dynamics mapping through decoupled operator response. The core theoretical advancement lies in continuously adaptive neighborhood kernels that transform local density distributions into tunable filters, enabling unified representation from homogeneous media to multi-phase fluid. Experiments demonstrate autonomous evolution of physically consistent interface separation patterns in density contrast scenarios, including cocktail and bidirectional hourglass flow. Quantitative evaluation shows improved computational efficiency compared to a SPH method and qualitatively plausible interface dynamics, with a larger time step size.</p>\\n </div>\",\"PeriodicalId\":50645,\"journal\":{\"name\":\"Computer Animation and Virtual Worlds\",\"volume\":\"36 3\",\"pages\":\"\"},\"PeriodicalIF\":0.9000,\"publicationDate\":\"2025-05-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Animation and Virtual Worlds\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/cav.70027\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.70027","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

摘要

多密度流体的动态界面预测是计算流体动力学和图形学领域的一个基本挑战,其根源在于非线性动量传递。我们提出了密度条件动态卷积,这是一种新的神经算子框架,通过解耦算子响应建立可微的密度动态映射。核心理论进步在于连续自适应邻域核,将局部密度分布转化为可调滤波器,实现从均匀介质到多相流体的统一表示。实验表明,在密度对比的情况下,包括鸡尾酒流和双向沙漏流,物理上一致的界面分离模式自主演化。定量评价表明,与SPH方法相比,该方法的计算效率有所提高,并且具有更大的时间步长和定性合理的界面动力学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Decoupling Density Dynamics: A Neural Operator Framework for Adaptive Multi-Fluid Interactions

The dynamic interface prediction of multi-density fluids presents a fundamental challenge across computational fluid dynamics and graphics, rooted in nonlinear momentum transfer. We present Density-Conditioned Dynamic Convolution, a novel neural operator framework that establishes differentiable density-dynamics mapping through decoupled operator response. The core theoretical advancement lies in continuously adaptive neighborhood kernels that transform local density distributions into tunable filters, enabling unified representation from homogeneous media to multi-phase fluid. Experiments demonstrate autonomous evolution of physically consistent interface separation patterns in density contrast scenarios, including cocktail and bidirectional hourglass flow. Quantitative evaluation shows improved computational efficiency compared to a SPH method and qualitatively plausible interface dynamics, with a larger time step size.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信