Hatice Cetin , Selenay Aydogdu , Birol Onal , Esra Dulger , Sevil Bilgin , Halil Kamil Oge , Nezire Kose
{"title":"沉浸式虚拟现实与颈椎活动:慢性颈部疼痛对关节位置感和疼痛的影响-一项随机对照试验","authors":"Hatice Cetin , Selenay Aydogdu , Birol Onal , Esra Dulger , Sevil Bilgin , Halil Kamil Oge , Nezire Kose","doi":"10.1016/j.bjpt.2025.101228","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><div>Joint position sense (JPS) deficits and pain are among symptoms observed in patients with chronic neck pain (CNP).</div></div><div><h3>Objective</h3><div>To examine the effects of immersive virtual reality (VR) and cervical mobilization (CM) on JPS and pain in patients with CNP.</div></div><div><h3>Methods</h3><div>This randomized controlled study included 45 patients with CNP, aged 18 to 65. Patients were divided into three groups: VR+traditional exercise, CM+traditional exercise, and traditional exercise alone. The primary outcomes were JPS and pain. The secondary outcomes were balance, functional disability, global perceived effect, and quality of life. Balance outcomes included baropodometric outcomes, 10-meter walking test, four-square step test, and single leg stance test. All patients completed 10 treatment sessions, with outcomes measured before and after the intervention.</div></div><div><h3>Results</h3><div>There were no statistically significant additional effects of VR or CM on improving JPS or pain relief when added to traditional exercises (<em>p</em> > 0.05). The changes in all balance outcomes, functional disability, and global perceived effect were also similar for the three groups (<em>p</em> > 0.05). The combination of CM or VR and traditional exercises resulted in greater improvement in social function quality of life compared to traditional exercises alone (MD = 21.15, 95 % CI: 9.46, 32.85, Cohen’s <em>d</em> = 1.52).</div></div><div><h3>Conclusion</h3><div>The addition of VR or CM to traditional exercises offers no additional benefits for JPS, pain, balance, and function, for individuals with CNP.</div></div>","PeriodicalId":49621,"journal":{"name":"Brazilian Journal of Physical Therapy","volume":"29 5","pages":"Article 101228"},"PeriodicalIF":3.2000,"publicationDate":"2025-05-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Immersive virtual reality versus cervical mobilization: The effects on joint position sense and pain for chronic neck pain - a randomized controlled trial\",\"authors\":\"Hatice Cetin , Selenay Aydogdu , Birol Onal , Esra Dulger , Sevil Bilgin , Halil Kamil Oge , Nezire Kose\",\"doi\":\"10.1016/j.bjpt.2025.101228\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>Background</h3><div>Joint position sense (JPS) deficits and pain are among symptoms observed in patients with chronic neck pain (CNP).</div></div><div><h3>Objective</h3><div>To examine the effects of immersive virtual reality (VR) and cervical mobilization (CM) on JPS and pain in patients with CNP.</div></div><div><h3>Methods</h3><div>This randomized controlled study included 45 patients with CNP, aged 18 to 65. Patients were divided into three groups: VR+traditional exercise, CM+traditional exercise, and traditional exercise alone. The primary outcomes were JPS and pain. The secondary outcomes were balance, functional disability, global perceived effect, and quality of life. Balance outcomes included baropodometric outcomes, 10-meter walking test, four-square step test, and single leg stance test. All patients completed 10 treatment sessions, with outcomes measured before and after the intervention.</div></div><div><h3>Results</h3><div>There were no statistically significant additional effects of VR or CM on improving JPS or pain relief when added to traditional exercises (<em>p</em> > 0.05). The changes in all balance outcomes, functional disability, and global perceived effect were also similar for the three groups (<em>p</em> > 0.05). The combination of CM or VR and traditional exercises resulted in greater improvement in social function quality of life compared to traditional exercises alone (MD = 21.15, 95 % CI: 9.46, 32.85, Cohen’s <em>d</em> = 1.52).</div></div><div><h3>Conclusion</h3><div>The addition of VR or CM to traditional exercises offers no additional benefits for JPS, pain, balance, and function, for individuals with CNP.</div></div>\",\"PeriodicalId\":49621,\"journal\":{\"name\":\"Brazilian Journal of Physical Therapy\",\"volume\":\"29 5\",\"pages\":\"Article 101228\"},\"PeriodicalIF\":3.2000,\"publicationDate\":\"2025-05-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Brazilian Journal of Physical Therapy\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1413355525000577\",\"RegionNum\":3,\"RegionCategory\":\"医学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ORTHOPEDICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Brazilian Journal of Physical Therapy","FirstCategoryId":"3","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1413355525000577","RegionNum":3,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ORTHOPEDICS","Score":null,"Total":0}
Immersive virtual reality versus cervical mobilization: The effects on joint position sense and pain for chronic neck pain - a randomized controlled trial
Background
Joint position sense (JPS) deficits and pain are among symptoms observed in patients with chronic neck pain (CNP).
Objective
To examine the effects of immersive virtual reality (VR) and cervical mobilization (CM) on JPS and pain in patients with CNP.
Methods
This randomized controlled study included 45 patients with CNP, aged 18 to 65. Patients were divided into three groups: VR+traditional exercise, CM+traditional exercise, and traditional exercise alone. The primary outcomes were JPS and pain. The secondary outcomes were balance, functional disability, global perceived effect, and quality of life. Balance outcomes included baropodometric outcomes, 10-meter walking test, four-square step test, and single leg stance test. All patients completed 10 treatment sessions, with outcomes measured before and after the intervention.
Results
There were no statistically significant additional effects of VR or CM on improving JPS or pain relief when added to traditional exercises (p > 0.05). The changes in all balance outcomes, functional disability, and global perceived effect were also similar for the three groups (p > 0.05). The combination of CM or VR and traditional exercises resulted in greater improvement in social function quality of life compared to traditional exercises alone (MD = 21.15, 95 % CI: 9.46, 32.85, Cohen’s d = 1.52).
Conclusion
The addition of VR or CM to traditional exercises offers no additional benefits for JPS, pain, balance, and function, for individuals with CNP.
期刊介绍:
The Brazilian Journal of Physical Therapy (BJPT) is the official publication of the Brazilian Society of Physical Therapy Research and Graduate Studies (ABRAPG-Ft). It publishes original research articles on topics related to the areas of physical therapy and rehabilitation sciences, including clinical, basic or applied studies on the assessment, prevention, and treatment of movement disorders.