理解虚拟世界的隐私-现实困境

IF 3.1 2区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Xiaolu Zhang, Tahmid Rafi, Yuejun Guan, Shuqing Li, Michael R. Lyu
{"title":"理解虚拟世界的隐私-现实困境","authors":"Xiaolu Zhang,&nbsp;Tahmid Rafi,&nbsp;Yuejun Guan,&nbsp;Shuqing Li,&nbsp;Michael R. Lyu","doi":"10.1007/s10515-025-00516-6","DOIUrl":null,"url":null,"abstract":"<div><p>Metaverse is a form of next-generation human–computer interaction and social networks based on virtual and augmented reality. Both the research and industry community have invested much in this area to develop useful applications and enhance user experience. Meanwhile, the expanded human–computer interface which enables the immersive experience in the Metaverse will also inevitably expand the interface of potential privacy leaks. This dilemma between immersive user experience and higher privacy risks has not been well studied and it is not clear how different users would make decisions when facing such a dilemma. In this research work, we systematically studied this dilemma in different usage scenarios of the Metaverse and performed a study on 177 users to understand the factors that may affect users’ decision making. From the study, we found that user preference on immersive experience and privacy protection can be very different in different usage scenarios and we expect our study results can provide some insights and guidance for the design of privacy protection mechanisms in Metaverse platforms and applications.</p></div>","PeriodicalId":55414,"journal":{"name":"Automated Software Engineering","volume":"32 2","pages":""},"PeriodicalIF":3.1000,"publicationDate":"2025-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Understanding the privacy-realisticness dilemma of the metaverse\",\"authors\":\"Xiaolu Zhang,&nbsp;Tahmid Rafi,&nbsp;Yuejun Guan,&nbsp;Shuqing Li,&nbsp;Michael R. Lyu\",\"doi\":\"10.1007/s10515-025-00516-6\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Metaverse is a form of next-generation human–computer interaction and social networks based on virtual and augmented reality. Both the research and industry community have invested much in this area to develop useful applications and enhance user experience. Meanwhile, the expanded human–computer interface which enables the immersive experience in the Metaverse will also inevitably expand the interface of potential privacy leaks. This dilemma between immersive user experience and higher privacy risks has not been well studied and it is not clear how different users would make decisions when facing such a dilemma. In this research work, we systematically studied this dilemma in different usage scenarios of the Metaverse and performed a study on 177 users to understand the factors that may affect users’ decision making. From the study, we found that user preference on immersive experience and privacy protection can be very different in different usage scenarios and we expect our study results can provide some insights and guidance for the design of privacy protection mechanisms in Metaverse platforms and applications.</p></div>\",\"PeriodicalId\":55414,\"journal\":{\"name\":\"Automated Software Engineering\",\"volume\":\"32 2\",\"pages\":\"\"},\"PeriodicalIF\":3.1000,\"publicationDate\":\"2025-05-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Automated Software Engineering\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s10515-025-00516-6\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Automated Software Engineering","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s10515-025-00516-6","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

摘要

虚拟世界是基于虚拟和增强现实的下一代人机交互和社交网络的一种形式。为了开发有用的应用程序和增强用户体验,研究和工业界都在这一领域投入了大量资金。与此同时,扩展的人机界面使虚拟世界的沉浸式体验成为可能,也不可避免地扩大了潜在隐私泄露的界面。这种沉浸式用户体验和更高隐私风险之间的困境尚未得到很好的研究,也不清楚不同的用户在面对这种困境时会如何做出决定。在本研究中,我们系统地研究了在不同的虚拟世界使用场景下的这一困境,并对177名用户进行了研究,以了解可能影响用户决策的因素。通过研究,我们发现用户对沉浸式体验和隐私保护的偏好在不同的使用场景下会有很大的差异,我们希望我们的研究结果可以为Metaverse平台和应用中隐私保护机制的设计提供一些见解和指导。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Understanding the privacy-realisticness dilemma of the metaverse

Metaverse is a form of next-generation human–computer interaction and social networks based on virtual and augmented reality. Both the research and industry community have invested much in this area to develop useful applications and enhance user experience. Meanwhile, the expanded human–computer interface which enables the immersive experience in the Metaverse will also inevitably expand the interface of potential privacy leaks. This dilemma between immersive user experience and higher privacy risks has not been well studied and it is not clear how different users would make decisions when facing such a dilemma. In this research work, we systematically studied this dilemma in different usage scenarios of the Metaverse and performed a study on 177 users to understand the factors that may affect users’ decision making. From the study, we found that user preference on immersive experience and privacy protection can be very different in different usage scenarios and we expect our study results can provide some insights and guidance for the design of privacy protection mechanisms in Metaverse platforms and applications.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Automated Software Engineering
Automated Software Engineering 工程技术-计算机:软件工程
CiteScore
4.80
自引率
11.80%
发文量
51
审稿时长
>12 weeks
期刊介绍: This journal details research, tutorial papers, survey and accounts of significant industrial experience in the foundations, techniques, tools and applications of automated software engineering technology. This includes the study of techniques for constructing, understanding, adapting, and modeling software artifacts and processes. Coverage in Automated Software Engineering examines both automatic systems and collaborative systems as well as computational models of human software engineering activities. In addition, it presents knowledge representations and artificial intelligence techniques applicable to automated software engineering, and formal techniques that support or provide theoretical foundations. The journal also includes reviews of books, software, conferences and workshops.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信