{"title":"一种基于加速奖励的深度强化学习的无人机追踪方法","authors":"Ziya Tan , Mehmet Karaköse","doi":"10.1016/j.softx.2025.102201","DOIUrl":null,"url":null,"abstract":"<div><div>In this paper, we propose a deep reinforcement learning-based approach that uses the drone camera as the only input source for a drone to track another drone in real-time autonomously. Deep learning and deep reinforcement learning algorithms are developed for this proposal. First, one of the object detection algorithms, YOLO, was trained with a dataset of different drone images to instantaneously detect drones in the images taken from the camera of the following drone. The detected drone was enclosed in a box and positioned on the screen. The size information of the box was sent to the agent trained with the Deep deterministic policy gradient (DDPG) deep reinforcement learning algorithm to determine the action of the following drone. This approach is tested in five different following scenarios. These two scenarios were also tested in environments with different light levels. According to the results of the scenarios, the following accuracy rate is calculated to be at most 99 %, and the drone response accuracy rate is calculated to be at most 95 %. In addition, the OpenAI Gym simulator is designed according to our problem, the DDPG agent is trained, the performance of the developed system is tested in a real-world environment, and the results are observed.</div></div>","PeriodicalId":21905,"journal":{"name":"SoftwareX","volume":"31 ","pages":"Article 102201"},"PeriodicalIF":2.4000,"publicationDate":"2025-05-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A new drone chasing drone approach based on deep reinforcement learning with accelerated rewards\",\"authors\":\"Ziya Tan , Mehmet Karaköse\",\"doi\":\"10.1016/j.softx.2025.102201\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>In this paper, we propose a deep reinforcement learning-based approach that uses the drone camera as the only input source for a drone to track another drone in real-time autonomously. Deep learning and deep reinforcement learning algorithms are developed for this proposal. First, one of the object detection algorithms, YOLO, was trained with a dataset of different drone images to instantaneously detect drones in the images taken from the camera of the following drone. The detected drone was enclosed in a box and positioned on the screen. The size information of the box was sent to the agent trained with the Deep deterministic policy gradient (DDPG) deep reinforcement learning algorithm to determine the action of the following drone. This approach is tested in five different following scenarios. These two scenarios were also tested in environments with different light levels. According to the results of the scenarios, the following accuracy rate is calculated to be at most 99 %, and the drone response accuracy rate is calculated to be at most 95 %. In addition, the OpenAI Gym simulator is designed according to our problem, the DDPG agent is trained, the performance of the developed system is tested in a real-world environment, and the results are observed.</div></div>\",\"PeriodicalId\":21905,\"journal\":{\"name\":\"SoftwareX\",\"volume\":\"31 \",\"pages\":\"Article 102201\"},\"PeriodicalIF\":2.4000,\"publicationDate\":\"2025-05-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SoftwareX\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S2352711025001682\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SoftwareX","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2352711025001682","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
A new drone chasing drone approach based on deep reinforcement learning with accelerated rewards
In this paper, we propose a deep reinforcement learning-based approach that uses the drone camera as the only input source for a drone to track another drone in real-time autonomously. Deep learning and deep reinforcement learning algorithms are developed for this proposal. First, one of the object detection algorithms, YOLO, was trained with a dataset of different drone images to instantaneously detect drones in the images taken from the camera of the following drone. The detected drone was enclosed in a box and positioned on the screen. The size information of the box was sent to the agent trained with the Deep deterministic policy gradient (DDPG) deep reinforcement learning algorithm to determine the action of the following drone. This approach is tested in five different following scenarios. These two scenarios were also tested in environments with different light levels. According to the results of the scenarios, the following accuracy rate is calculated to be at most 99 %, and the drone response accuracy rate is calculated to be at most 95 %. In addition, the OpenAI Gym simulator is designed according to our problem, the DDPG agent is trained, the performance of the developed system is tested in a real-world environment, and the results are observed.
期刊介绍:
SoftwareX aims to acknowledge the impact of software on today''s research practice, and on new scientific discoveries in almost all research domains. SoftwareX also aims to stress the importance of the software developers who are, in part, responsible for this impact. To this end, SoftwareX aims to support publication of research software in such a way that: The software is given a stamp of scientific relevance, and provided with a peer-reviewed recognition of scientific impact; The software developers are given the credits they deserve; The software is citable, allowing traditional metrics of scientific excellence to apply; The academic career paths of software developers are supported rather than hindered; The software is publicly available for inspection, validation, and re-use. Above all, SoftwareX aims to inform researchers about software applications, tools and libraries with a (proven) potential to impact the process of scientific discovery in various domains. The journal is multidisciplinary and accepts submissions from within and across subject domains such as those represented within the broad thematic areas below: Mathematical and Physical Sciences; Environmental Sciences; Medical and Biological Sciences; Humanities, Arts and Social Sciences. Originating from these broad thematic areas, the journal also welcomes submissions of software that works in cross cutting thematic areas, such as citizen science, cybersecurity, digital economy, energy, global resource stewardship, health and wellbeing, etcetera. SoftwareX specifically aims to accept submissions representing domain-independent software that may impact more than one research domain.