探索虚拟现实在大规模伤亡事件应急响应准备中的作用。

IF 3.5 4区 医学 Q1 HEALTH POLICY & SERVICES
Alena Lochmannová
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引用次数: 0

摘要

背景:大规模伤亡事件(MCIs)日益复杂,需要对应急人员进行高效培训。传统的培训方法虽然在教授核心技能方面很有效,但往往无法复制响应者在现实危机中面临的动态、高压环境。虚拟现实(VR)为应急培训提供了一种新颖的方法,提供了一个身临其境的、可控的环境,可以模拟现实生活中的场景。本研究探讨了虚拟现实在MCIs护理学生培训中的有效性,并将结果与传统培训方法进行了比较。方法:对37名护理学生进行了比较研究,他们分别接受了基于vr的培训和使用人体模型和真实设备的传统培训。虚拟现实应用程序模拟了一场大规模伤亡车祸,重点是分诊和患者管理。两组人员都是根据他们在关键领域的表现进行评估的,包括情况报告(甲烷)的准确性、患者分诊、心率监测和使用NASA任务负荷指数(NASA- tlx)的感知需求。结果:虚拟现实组表现出明显较低的心理需求(p结论:虚拟现实是一种很有前途的紧急救援人员培训工具,特别是在需要快速提升技能的情况下,如危机或战争。在受控环境中模拟现实高压场景的能力可以增强认知和情感准备。进一步研究优化VR系统和接口,使其更有效地进行实时决策是必要的。随着虚拟现实技术的进步,它有可能成为未来应急准备战略的关键组成部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the role of virtual reality in preparing emergency responders for mass casualty incidents.

Background: The increasing complexity of mass casualty incidents (MCIs) necessitates highly effective training for emergency responders. Traditional training methods, while effective in teaching core skills, often fail to replicate the dynamic, high-pressure environments responders face in real-world crises. Virtual reality (VR) offers a novel approach to emergency training, providing an immersive, controlled setting that can simulate real-life scenarios. This study explores the effectiveness of VR in training paramedic students for MCIs and compares the outcomes to those from conventional training methods.

Methods: A comparative study was conducted with 37 paramedic students who underwent either VR-based training or conventional training using mannequins and real-world equipment. The VR application simulated a mass casualty car accident, focusing on triage and patient management. Both groups were assessed based on their performance in key areas, including the accuracy of situational reporting (METHANE), patient triage, heart rate monitoring, and perceived demand using the NASA Task Load Index (NASA-TLX).

Results: The VR group demonstrated significantly lower mental demand (p < 0.001) and frustration levels (p = 0.021) compared to traditional training. However, task completion times were slower in the VR setting (p < 0.001), likely due to the interface's unfamiliarity. Accuracy in situational reporting was higher in VR (p = 0.002), while heart rate monitoring did not reveal a significant difference between the groups (p = 0.516). Although VR did not reduce temporal demand (p = 0.057), it showed potential for improving focus and precision in training. Error rates in triage were similar across both training methods (p = 0.882), indicating comparable performance levels in patient classification.

Conclusions: VR presents a promising tool for training emergency responders, particularly in situations that require rapid upskilling, such as crises or wars. The ability to simulate realistic, high-pressure scenarios in a controlled environment can enhance both cognitive and emotional preparedness. Further research is necessary to optimize VR systems and interfaces, making them more efficient for real-time decision-making. As VR technology advances, it holds potential as a key component in future emergency preparedness strategies.

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来源期刊
CiteScore
6.20
自引率
4.40%
发文量
38
审稿时长
28 weeks
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