GSmoothFace:通过细粒度3D面部引导生成的广义平滑说话面部。

Haiming Zhang, Zhihao Yuan, Chaoda Zheng, Xu Yan, Baoyuan Wang, Guanbin Li, Song Wu, Shuguang Cui, Zhen Li
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引用次数: 0

摘要

虽然现有的语音驱动的说话人脸生成方法取得了很大的进步,但由于角色特定的训练需求和不稳定的嘴唇运动,它们离现实世界的应用还很远。为了解决上述问题,我们提出了一种基于细粒度三维人脸模型的两阶段广义说话人脸生成模型GSmoothFace,该模型可以在保留说话人身份的同时合成平滑的嘴唇动态。我们提出的GSmoothFace模型主要由Audio to Expression Prediction (A2EP)模块和Target Adaptive Face Translation (TAFT)模块组成。具体而言,我们首先开发了A2EP模块来预测与驱动语音同步的表达参数。它使用一个变压器来捕获长期的音频上下文,并从细粒度的3D面部顶点学习参数,从而实现准确和平滑的唇同步性能。随后,精心设计的TAFT模块在形态学增强人脸混合(MAFB)的支持下,以预测的表情参数和目标视频作为输入,在不扭曲背景内容的情况下修改目标视频的面部区域。TAFT有效地利用了目标视频中的身份外观和背景上下文,使得它可以在不重新训练的情况下推广到不同的说话者。定量和定性实验都证实了我们的方法在真实感、嘴唇同步和视觉质量方面的优越性。请参阅项目页面获取代码、数据和请求预训练模型:https://zhanghm1995.github.io/GSmoothFace。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GSmoothFace: Generalized Smooth Talking Face Generation via Fine Grained 3D Face Guidance.

Although existing speech-driven talking face generation methods achieve significant progress, they are far from realworld application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we propose the GSmoothFace, a novel two-stage generalized talking face generation model guided by a fine-grained 3d face model, which can synthesize smooth lip dynamics while preserving the speaker's identity. Our proposed GSmoothFace model mainly consists of the Audio to Expression Prediction (A2EP) module and the Target Adaptive Face Translation (TAFT) module. Specifically, we first develop the A2EP module to predict expression parameters synchronized with the driven speech. It uses a transformer to capture the long-term audio context and learns the parameters from the fine-grained 3D facial vertices, resulting in accurate and smooth lip-synchronization performance. Afterward, the well-designed TAFT module, empowered by Morphology Augmented Face Blending (MAFB), takes the predicted expression parameters and target video as inputs to modify the facial region of the target video without distorting the background content. The TAFT effectively exploits the identity appearance and background context in the target video, which makes it possible to generalize to different speakers without retraining. Both quantitative and qualitative experiments confirm the superiority of our method in terms of realism, lip-synchronization, and visual quality. See the project page for code, data, and request pre-trained models: https://zhanghm1995.github.io/GSmoothFace.

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