扩展现实(XR)对口译能力的影响研究:一项开创性的XR移动辅助语言学习口译培训应用的实验研究

IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Venus Chan
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引用次数: 0

摘要

技术的进步不仅改变了口译实践,也改变了口译教学方法,口译教学方法长期以来一直被批评为缺乏课堂内外实践的真实性。本实证研究旨在开发基于扩展现实(XR)的移动辅助语言学习应用程序。简称为“XR MALL”,这款开创性的应用程序包含学习资源,视频演示,虚拟现实(VR)实践和增强现实(AR)功能,并纳入口译课程中进行混合学习。方法采用准实验设计,结合建构主义方法(CA)和口译能力模型(ICM)的理论框架,考察XR MALL对口译知识和口译绩效的影响。对照组采用传统教学方法,实验组采用XR MALL教学,为期10周。通过学习前和学习后的口译任务来评估学生的口译知识和实践技能。结果实验组在视觉口译和交替口译以及英汉、汉英双向口译模式下的陈述性口译知识和口译实践技巧均较传统教学的对照组有显著提高。研究表明,通过沉浸式、泛在式和建设性的学习,XR (VR和AR)与移动技术的融合有效地提高了学生的学习成果和表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating the Effects of Extended Reality (XR) on Interpreter Competencies: An Experimental Study of a Pioneering XR Mobile-Assisted Language Learning Application for Interpreting Training

Background

Technology advancement changes not only interpreting practices but also its pedagogy, which has long been criticised for lacking authenticity in/out-of-classroom practices.

Objective

This empirical research aims to develop a mobile-assisted language learning application powered by extended reality (XR). Shortened as ‘XR MALL’, this pioneering app contains learning resources, video demonstrations, virtual reality (VR) practice and augmented reality (AR) functions and is incorporated into interpreting classes for blended learning.

Methods

The effects of XR MALL on interpreting knowledge and performance were examined based on a quasi-experimental design and a theoretical framework that combines a constructivist approach (CA) and an interpreter competence model (ICM). While the control group was taught using the traditional teaching approach, XR MALL was adopted in the experimental group for 10 weeks. Pre- and post-study interpreting tasks were used to assess students' interpreting knowledge and practical skills.

Results

The results revealed that the experimental group had significant improvements in their declarative interpreting knowledge and practical interpreting techniques in both sight and consecutive interpreting modes and English–Chinese and Chinese–English bi-directions compared to the control group, in which traditional teaching was deployed.

Conclusions

The study suggests that the integration of XR (VR and AR) and mobile technologies effectively enhances students' learning outcomes and performance via immersive, ubiquitous and constructive learning.

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来源期刊
Journal of Computer Assisted Learning
Journal of Computer Assisted Learning EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
9.70
自引率
6.00%
发文量
116
期刊介绍: The Journal of Computer Assisted Learning is an international peer-reviewed journal which covers the whole range of uses of information and communication technology to support learning and knowledge exchange. It aims to provide a medium for communication among researchers as well as a channel linking researchers, practitioners, and policy makers. JCAL is also a rich source of material for master and PhD students in areas such as educational psychology, the learning sciences, instructional technology, instructional design, collaborative learning, intelligent learning systems, learning analytics, open, distance and networked learning, and educational evaluation and assessment. This is the case for formal (e.g., schools), non-formal (e.g., workplace learning) and informal learning (e.g., museums and libraries) situations and environments. Volumes often include one Special Issue which these provides readers with a broad and in-depth perspective on a specific topic. First published in 1985, JCAL continues to have the aim of making the outcomes of contemporary research and experience accessible. During this period there have been major technological advances offering new opportunities and approaches in the use of a wide range of technologies to support learning and knowledge transfer more generally. There is currently much emphasis on the use of network functionality and the challenges its appropriate uses pose to teachers/tutors working with students locally and at a distance. JCAL welcomes: -Empirical reports, single studies or programmatic series of studies on the use of computers and information technologies in learning and assessment -Critical and original meta-reviews of literature on the use of computers for learning -Empirical studies on the design and development of innovative technology-based systems for learning -Conceptual articles on issues relating to the Aims and Scope
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