基于量化图像的ORB-SLAM3性能评价

IF 0.8 Q4 ROBOTICS
Siyuan Tao, Yuki Minami, Masato Ishikawa
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引用次数: 0

摘要

视觉同步定位与绘图(SLAM)技术是机器人实现高精度导航的关键技术,其精度的提高日益受到研究人员的关注。然而,SLAM精度的提高总是以增加内存占用为代价,这限制了在受限硬件资源下运行的设备的长期运行。量化方法的应用是解决这一问题的一个有希望的方法。由于量化可能导致性能下降,因此定量评估潜在的性能下降和内存节省之间的权衡对于评估其在视觉SLAM中的实用性至关重要。本文介绍了一种量化方法对视觉SLAM影响的评估机制,并应用该机制评估了三种不同量化方法对orb -SLAM的影响。具体来说,我们研究了两种静态量化方法和一种称为误差扩散的动态量化方法,该方法可以伪保留图像阴影信息。通过对误差扩散滤波器中权值参数的控制,误差扩散可以抑制退化并减少内存占用,证明了其在动态环境中的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance evaluation of ORB-SLAM3 with quantized images

Visual simultaneous localization and mapping (SLAM) is a critical technology for robots to perform high-precision navigation, increasing the focus among researchers to improve its accuracy. However, improvements in SLAM accuracy always come at the cost of an increased memory footprint, which limits the long-term operation of devices that operate under constrained hardware resources. Application of quantization methods is proposed as a promising solution to this problem. Since quantization can result in performance degradation, it is crucial to quantitatively evaluate the trade-off between potential degradation and memory savings to assess its practicality for visual SLAM. This paper introduces a mechanism to evaluate the influence of a quantization method on visual SLAM, and applies it to assess the impact of three different quantization methods on ORB-SLAM3. Specifically, we examine two static quantization methods and a dynamic quantization method called error diffusion, which can pseudo-preserve image shading information. The paper contributes to the conclusion that error diffusion, with controlled weight parameters in the error diffusion filter, can suppress degradation and reduce the memory footprint, demonstrating its effectiveness in dynamic environments.

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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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