{"title":"基于GPU加速的三维非等温注射成型填充过程的SPH仿真","authors":"Yunpu Liu, Mengke Ren, Junfeng Gu, Zheng Li, Shilun Ruan, Changyu Shen","doi":"10.1007/s40571-024-00880-2","DOIUrl":null,"url":null,"abstract":"<div><p>The nature of high viscosity and pressure in the injection molding process poses a great challenge for numerical simulation in terms of numerical stability, especially when using particle-based meshless methods. In the present work, 3D filling stage of injection molding is simulated using smoothed particle hydrodynamics (SPH) method. To counter the instability caused by high viscosity and pressure, various methods including a new non-penetration boundary treatment, modified low-dissipation Riemann solver, kernel gradient correction and particle shift technique are applied. GPU parallel computing is achieved by using Taichi language to boost computing efficiency. 3D non-isothermal injection molding process is performed for rectangular cavity, tensile test specimen and a customized transparent injection mold which we intend to perform visual injection experiment to verify our simulation in future work. The properties of flow field such as pressure and velocity are shown and compared with Moldflow simulation. The results of our simulation show good agreement with Moldflow.</p></div>","PeriodicalId":524,"journal":{"name":"Computational Particle Mechanics","volume":"12 2","pages":"1319 - 1333"},"PeriodicalIF":2.8000,"publicationDate":"2025-01-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"SPH simulation for 3D non-isothermal injection molding filling process using GPU acceleration\",\"authors\":\"Yunpu Liu, Mengke Ren, Junfeng Gu, Zheng Li, Shilun Ruan, Changyu Shen\",\"doi\":\"10.1007/s40571-024-00880-2\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>The nature of high viscosity and pressure in the injection molding process poses a great challenge for numerical simulation in terms of numerical stability, especially when using particle-based meshless methods. In the present work, 3D filling stage of injection molding is simulated using smoothed particle hydrodynamics (SPH) method. To counter the instability caused by high viscosity and pressure, various methods including a new non-penetration boundary treatment, modified low-dissipation Riemann solver, kernel gradient correction and particle shift technique are applied. GPU parallel computing is achieved by using Taichi language to boost computing efficiency. 3D non-isothermal injection molding process is performed for rectangular cavity, tensile test specimen and a customized transparent injection mold which we intend to perform visual injection experiment to verify our simulation in future work. The properties of flow field such as pressure and velocity are shown and compared with Moldflow simulation. The results of our simulation show good agreement with Moldflow.</p></div>\",\"PeriodicalId\":524,\"journal\":{\"name\":\"Computational Particle Mechanics\",\"volume\":\"12 2\",\"pages\":\"1319 - 1333\"},\"PeriodicalIF\":2.8000,\"publicationDate\":\"2025-01-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computational Particle Mechanics\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s40571-024-00880-2\",\"RegionNum\":3,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"MATHEMATICS, INTERDISCIPLINARY APPLICATIONS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computational Particle Mechanics","FirstCategoryId":"5","ListUrlMain":"https://link.springer.com/article/10.1007/s40571-024-00880-2","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"MATHEMATICS, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
SPH simulation for 3D non-isothermal injection molding filling process using GPU acceleration
The nature of high viscosity and pressure in the injection molding process poses a great challenge for numerical simulation in terms of numerical stability, especially when using particle-based meshless methods. In the present work, 3D filling stage of injection molding is simulated using smoothed particle hydrodynamics (SPH) method. To counter the instability caused by high viscosity and pressure, various methods including a new non-penetration boundary treatment, modified low-dissipation Riemann solver, kernel gradient correction and particle shift technique are applied. GPU parallel computing is achieved by using Taichi language to boost computing efficiency. 3D non-isothermal injection molding process is performed for rectangular cavity, tensile test specimen and a customized transparent injection mold which we intend to perform visual injection experiment to verify our simulation in future work. The properties of flow field such as pressure and velocity are shown and compared with Moldflow simulation. The results of our simulation show good agreement with Moldflow.
期刊介绍:
GENERAL OBJECTIVES: Computational Particle Mechanics (CPM) is a quarterly journal with the goal of publishing full-length original articles addressing the modeling and simulation of systems involving particles and particle methods. The goal is to enhance communication among researchers in the applied sciences who use "particles'''' in one form or another in their research.
SPECIFIC OBJECTIVES: Particle-based materials and numerical methods have become wide-spread in the natural and applied sciences, engineering, biology. The term "particle methods/mechanics'''' has now come to imply several different things to researchers in the 21st century, including:
(a) Particles as a physical unit in granular media, particulate flows, plasmas, swarms, etc.,
(b) Particles representing material phases in continua at the meso-, micro-and nano-scale and
(c) Particles as a discretization unit in continua and discontinua in numerical methods such as
Discrete Element Methods (DEM), Particle Finite Element Methods (PFEM), Molecular Dynamics (MD), and Smoothed Particle Hydrodynamics (SPH), to name a few.