Petri Tikka , Janne Lyytinen , William Brace , Michael Staniforth , Stuart Budden
{"title":"用于设备结构评估的容器内组件远程维护路径规划方法","authors":"Petri Tikka , Janne Lyytinen , William Brace , Michael Staniforth , Stuart Budden","doi":"10.1016/j.fusengdes.2025.115110","DOIUrl":null,"url":null,"abstract":"<div><div>Remote Maintenance (RM) path planning for In-Vessel Components (IVC) provides input for the early design decisions on the RM system and the architecture of fusion power plants. In fusion engineering, path planning is complex, as it is linked with various interfacing systems within the RM design. Traditionally, path planning in this field is performed manually, involving step-by-step path generation and clearance measurements using CAD tools.</div><div>This study aims to explore existing tools for path planning and develop a novel, a more automated approach to generating in-vessel RM paths for IVCs. The primary goals are to increase the speed of path assessments, improve task consistency, and lay the foundation for a more unified path planning process in the future.</div><div>To assess path feasibility, a specific use case has been constructed as an experiment. Catia, a CAD tool, is used for manual path planning, while the game engine Unity is utilized to investigate Machine Learning (ML) methods for path planning in fusion devices. Reinforcement Learning (RL), known for its capabilities in interactive environments, is employed in Unity via ML-Agents plugin. The environment is a Vacuum-Vessel (VV) sector, where the interactive agent is a Blanket segment. The RL approach is expected to adapt dynamically to changes within the tokamak environment, allowing for assessments of various plant design points in the future.</div></div>","PeriodicalId":55133,"journal":{"name":"Fusion Engineering and Design","volume":"217 ","pages":"Article 115110"},"PeriodicalIF":1.9000,"publicationDate":"2025-05-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"In-Vessel Component Remote Maintenance path planning methods for plant architecture assessments\",\"authors\":\"Petri Tikka , Janne Lyytinen , William Brace , Michael Staniforth , Stuart Budden\",\"doi\":\"10.1016/j.fusengdes.2025.115110\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Remote Maintenance (RM) path planning for In-Vessel Components (IVC) provides input for the early design decisions on the RM system and the architecture of fusion power plants. In fusion engineering, path planning is complex, as it is linked with various interfacing systems within the RM design. Traditionally, path planning in this field is performed manually, involving step-by-step path generation and clearance measurements using CAD tools.</div><div>This study aims to explore existing tools for path planning and develop a novel, a more automated approach to generating in-vessel RM paths for IVCs. The primary goals are to increase the speed of path assessments, improve task consistency, and lay the foundation for a more unified path planning process in the future.</div><div>To assess path feasibility, a specific use case has been constructed as an experiment. Catia, a CAD tool, is used for manual path planning, while the game engine Unity is utilized to investigate Machine Learning (ML) methods for path planning in fusion devices. Reinforcement Learning (RL), known for its capabilities in interactive environments, is employed in Unity via ML-Agents plugin. The environment is a Vacuum-Vessel (VV) sector, where the interactive agent is a Blanket segment. The RL approach is expected to adapt dynamically to changes within the tokamak environment, allowing for assessments of various plant design points in the future.</div></div>\",\"PeriodicalId\":55133,\"journal\":{\"name\":\"Fusion Engineering and Design\",\"volume\":\"217 \",\"pages\":\"Article 115110\"},\"PeriodicalIF\":1.9000,\"publicationDate\":\"2025-05-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Fusion Engineering and Design\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0920379625003072\",\"RegionNum\":3,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"NUCLEAR SCIENCE & TECHNOLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fusion Engineering and Design","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0920379625003072","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"NUCLEAR SCIENCE & TECHNOLOGY","Score":null,"Total":0}
Remote Maintenance (RM) path planning for In-Vessel Components (IVC) provides input for the early design decisions on the RM system and the architecture of fusion power plants. In fusion engineering, path planning is complex, as it is linked with various interfacing systems within the RM design. Traditionally, path planning in this field is performed manually, involving step-by-step path generation and clearance measurements using CAD tools.
This study aims to explore existing tools for path planning and develop a novel, a more automated approach to generating in-vessel RM paths for IVCs. The primary goals are to increase the speed of path assessments, improve task consistency, and lay the foundation for a more unified path planning process in the future.
To assess path feasibility, a specific use case has been constructed as an experiment. Catia, a CAD tool, is used for manual path planning, while the game engine Unity is utilized to investigate Machine Learning (ML) methods for path planning in fusion devices. Reinforcement Learning (RL), known for its capabilities in interactive environments, is employed in Unity via ML-Agents plugin. The environment is a Vacuum-Vessel (VV) sector, where the interactive agent is a Blanket segment. The RL approach is expected to adapt dynamically to changes within the tokamak environment, allowing for assessments of various plant design points in the future.
期刊介绍:
The journal accepts papers about experiments (both plasma and technology), theory, models, methods, and designs in areas relating to technology, engineering, and applied science aspects of magnetic and inertial fusion energy. Specific areas of interest include: MFE and IFE design studies for experiments and reactors; fusion nuclear technologies and materials, including blankets and shields; analysis of reactor plasmas; plasma heating, fuelling, and vacuum systems; drivers, targets, and special technologies for IFE, controls and diagnostics; fuel cycle analysis and tritium reprocessing and handling; operations and remote maintenance of reactors; safety, decommissioning, and waste management; economic and environmental analysis of components and systems.