使用虚拟现实耳机或笔记本电脑体验虚拟实验室的区别

IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Panu Viitaharju, Jarno Linnera, Minna Nieminen, Kirsi Yliniemi, Antti J. Karttunen
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引用次数: 0

摘要

虚拟实验室已经提出了不同的技术实现,其中一些包括使用沉浸式虚拟现实(VR)环境,通过头戴式显示器体验。VR头显的好处和挑战之前已经在其他情况下进行了研究,但没有在虚拟实验室的情况下进行过研究。在这项探索性研究中,我们比较了使用VR头显或笔记本电脑屏幕完成虚拟实验室体验的用户体验,以了解VR头显对虚拟实验室教育有消极还是积极的影响。研究发现,当用户使用VR头显时,他们体验到更多的沉浸感,身临其境的感觉,并且在虚拟实验室培训中花费了更多的时间。用户还报告说,他们更喜欢VR头显而不是笔记本电脑的体验,尽管他们肯定长期使用VR头显会让人筋疲力尽。研究发现,VR头显不会影响已经很高的学习动机、体验游戏化的感觉或学习任务的感知挑战。尽管VR头显增加了沉浸感和其他积极的发现,但目前的发现还不足以得出这些因素一定会影响虚拟实验室学习结果的结论。需要对该主题进行进一步研究,才能对提高学习成果产生更确切的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Differences Between Experiencing a Virtual Laboratory With a Virtual Reality Headset or a Laptop

Different technical implementations have been proposed for virtual laboratories, some of which include the use immersive virtual reality (VR) environments experienced through head-mounted displays. The benefits and challenges of VR headsets have been previously studied in other contexts, but no research has been done in the context of virtual laboratories. In this explorative study, we compared the user experiences between completing a virtual laboratory experience with a VR headset or with a laptop screen to see if the VR headset has any negative or positive effects for virtual laboratory education. It was found that users experienced increased immersion, feeling of being in the laboratory, and spent more time in the virtual laboratory training when using a VR headset. Users also reported that they preferred a VR headset over a laptop experience, although they affirmed that the long-term use of a VR headset is exhausting. The VR headset was not found to affect already high learning motivation, feeling of how gamified the experience felt, or the perceived challenges of the learning tasks. Despite the increased immersion and other positive findings for VR headsets, the current findings are not yet sufficient to conclude that these factors necessarily affect the learning results in virtual laboratories. Further research about the topic is required for more conclusive effects on increased learning outcomes.

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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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