{"title":"安全意识冒险:利用状态转换系统和概率模型进行安全意识训练的严肃游戏","authors":"Tong Li, Fangqi Dong, Chaoqun Wen","doi":"10.1016/j.cose.2025.104500","DOIUrl":null,"url":null,"abstract":"<div><div>Social engineering attacks target people who lack awareness of security. These attacks have become increasingly threatening to modern software systems, which rely heavily on human interactions. Recent studies propose to conduct serious game-based security training against such threats. However, it is challenging to simulate real-world scenarios in serious games, making the training less effective. In this paper, we introduce Security Awareness Adventure, a novel social engineering serious game that allows participants to play the role of attackers and realistically experience the social engineering attack process from the attacker’s perspective. Our game works with state transition models to realistically simulate stakeholder interactions within specific scenarios and to capture stakeholders’ alternative behaviors using a branching system. To evaluate our game’s effectiveness, we conducted an experiment with 41 participants and a real social engineering security scenario. The experimental results show that our game can effectively improve the learner’s security awareness.</div></div>","PeriodicalId":51004,"journal":{"name":"Computers & Security","volume":"156 ","pages":"Article 104500"},"PeriodicalIF":4.8000,"publicationDate":"2025-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Security Awareness Adventure: A serious game for security awareness training utilizing a state transition system and a probabilistic model\",\"authors\":\"Tong Li, Fangqi Dong, Chaoqun Wen\",\"doi\":\"10.1016/j.cose.2025.104500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Social engineering attacks target people who lack awareness of security. These attacks have become increasingly threatening to modern software systems, which rely heavily on human interactions. Recent studies propose to conduct serious game-based security training against such threats. However, it is challenging to simulate real-world scenarios in serious games, making the training less effective. In this paper, we introduce Security Awareness Adventure, a novel social engineering serious game that allows participants to play the role of attackers and realistically experience the social engineering attack process from the attacker’s perspective. Our game works with state transition models to realistically simulate stakeholder interactions within specific scenarios and to capture stakeholders’ alternative behaviors using a branching system. To evaluate our game’s effectiveness, we conducted an experiment with 41 participants and a real social engineering security scenario. The experimental results show that our game can effectively improve the learner’s security awareness.</div></div>\",\"PeriodicalId\":51004,\"journal\":{\"name\":\"Computers & Security\",\"volume\":\"156 \",\"pages\":\"Article 104500\"},\"PeriodicalIF\":4.8000,\"publicationDate\":\"2025-04-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computers & Security\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0167404825001889\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computers & Security","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0167404825001889","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
The Security Awareness Adventure: A serious game for security awareness training utilizing a state transition system and a probabilistic model
Social engineering attacks target people who lack awareness of security. These attacks have become increasingly threatening to modern software systems, which rely heavily on human interactions. Recent studies propose to conduct serious game-based security training against such threats. However, it is challenging to simulate real-world scenarios in serious games, making the training less effective. In this paper, we introduce Security Awareness Adventure, a novel social engineering serious game that allows participants to play the role of attackers and realistically experience the social engineering attack process from the attacker’s perspective. Our game works with state transition models to realistically simulate stakeholder interactions within specific scenarios and to capture stakeholders’ alternative behaviors using a branching system. To evaluate our game’s effectiveness, we conducted an experiment with 41 participants and a real social engineering security scenario. The experimental results show that our game can effectively improve the learner’s security awareness.
期刊介绍:
Computers & Security is the most respected technical journal in the IT security field. With its high-profile editorial board and informative regular features and columns, the journal is essential reading for IT security professionals around the world.
Computers & Security provides you with a unique blend of leading edge research and sound practical management advice. It is aimed at the professional involved with computer security, audit, control and data integrity in all sectors - industry, commerce and academia. Recognized worldwide as THE primary source of reference for applied research and technical expertise it is your first step to fully secure systems.