沉浸式虚拟现实中加入生成性学习策略对中学生学习成绩、内在动机和自我效能感的顺序效应

IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Carl Boel, Tijs Rotsaert, Martin Valcke, Tammy Schellens
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引用次数: 0

摘要

随着世界各地的教师越来越多地使用沉浸式虚拟现实(IVR),研究这项技术如何促进学习过程变得迫在眉睫。一些作者已经指出了这种需求,因为关于IVR对学习的有效性的结果仍然没有定论。为了解决这一差距,我们首先调查了在交互式沉浸式虚拟现实学习体验中添加生成式学习策略(即教师主导的教学和课堂讨论)对学习成果的影响,包括程序性知识、自我效能感和内在动机。接下来,我们测试了额外课堂活动的顺序是否显著影响结果。方法本增值研究采用三组准实验设计,采用被试间设计。在研究期间实施了一款名为VRkeer的IVR严肃游戏,教中学生如何在交通中安全骑自行车。IVR-first组从IVR体验开始,接受更传统的课程,熟悉的老师提供有关主题的指导,并通过课堂讨论,使用真实的交通情况作为案例研究,让学生进行批判性思维。第一组遵循相反的顺序,而只有IVR的组作为对照组,具有两倍的IVR体验。211名中学生参与了实验,他们在自己的课堂上,以生态效度为优先,每个班级随机分配到三组中的一组。比较程序知识、自我效能和内在动机(兴趣/享受和价值/有用)的测试前和测试后得分。结果和结论我们的结果表明,除内在动机外,所有措施的总体显着增加。组间结果显示,班级第一组在知识获取和内在动机方面优于其他组,但在自我效能感方面优于其他组。我们的研究结果具有理论和实践意义,并讨论了研究的局限性和未来的研究方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self-Efficacy

Background

As immersive virtual reality (IVR) is increasingly being used by teachers worldwide, it becomes pressing to investigate how this technology can foster learning processes. Several authors have pointed to this need, as results on the effectiveness of IVR for learning are still inconclusive.

Objectives

To address this gap, we first investigated the effect of adding generative learning strategies, that is, teacher-led instruction and class discussion, to an interactive immersive virtual reality learning experience on learning outcomes, in terms of procedural knowledge, self-efficacy, and intrinsic motivation. Next, we tested whether the sequencing of the additional classroom activities significantly affected the outcomes.

Methods

In this value-added study, we adopted a quasi-experiment with three groups in a between-subjects design. The IVR serious game VRkeer, teaching middle school children how to ride a bicycle safely in traffic, was implemented during the study. The IVR-first group started with the IVR experience and received a more conventional lesson, in which the familiar teacher provided instruction on the topic and engaged students in critical thinking via class discussions using authentic traffic situations as case studies. The class-first group followed the reverse sequence, and the IVR-only group served as a control group with two times the IVR experience. 211 middle school students engaged in the experiment and were randomly assigned to one of the three groups, per class in their own classroom, taking ecological validity as a priority. Pre- and posttest scores were compared for procedural knowledge, self-efficacy, and intrinsic motivation (interest/enjoyment and value/usefulness).

Results and Conclusions

Our results indicate an overall significant increase in all measures, except for intrinsic motivation. Between-groups results show that the class-first group outperformed the other groups in terms of knowledge gains and intrinsic motivation, but not in self-efficacy. Our findings have both theoretical and practical implications, which are discussed alongside study limitations and future research directions.

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来源期刊
Journal of Computer Assisted Learning
Journal of Computer Assisted Learning EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
9.70
自引率
6.00%
发文量
116
期刊介绍: The Journal of Computer Assisted Learning is an international peer-reviewed journal which covers the whole range of uses of information and communication technology to support learning and knowledge exchange. It aims to provide a medium for communication among researchers as well as a channel linking researchers, practitioners, and policy makers. JCAL is also a rich source of material for master and PhD students in areas such as educational psychology, the learning sciences, instructional technology, instructional design, collaborative learning, intelligent learning systems, learning analytics, open, distance and networked learning, and educational evaluation and assessment. This is the case for formal (e.g., schools), non-formal (e.g., workplace learning) and informal learning (e.g., museums and libraries) situations and environments. Volumes often include one Special Issue which these provides readers with a broad and in-depth perspective on a specific topic. First published in 1985, JCAL continues to have the aim of making the outcomes of contemporary research and experience accessible. During this period there have been major technological advances offering new opportunities and approaches in the use of a wide range of technologies to support learning and knowledge transfer more generally. There is currently much emphasis on the use of network functionality and the challenges its appropriate uses pose to teachers/tutors working with students locally and at a distance. JCAL welcomes: -Empirical reports, single studies or programmatic series of studies on the use of computers and information technologies in learning and assessment -Critical and original meta-reviews of literature on the use of computers for learning -Empirical studies on the design and development of innovative technology-based systems for learning -Conceptual articles on issues relating to the Aims and Scope
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