TouchWIM:对象操作在AR空间设计与世界在微型和混合用户界面

IF 3.4 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Shintaro Imatani;Kensuke Tobitani;Kyo Akabane
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引用次数: 0

摘要

在本研究中,我们提出了一种新的交互方法TouchWIM,它结合了微型世界(World In Miniature, WIM)和混合用户界面(Hybrid User Interface, HUI),利用增强现实(Augmented Reality, AR)来提高对象操作的效率,减少空间设计的工作量。WIM通过显示房间的微型表示,在AR中提供了额外的概览视角,而HUI通过将头戴式显示器(HMD)与平板电脑相结合,实现了准确而简单的输入。我们的系统允许在一个真实的空间中放置和操作物体,通过触摸与平板电脑上显示的房间的微型代表进行交互。为了评估TouchWIM,我们使用原型空间设计系统进行了用户研究,并将其与现有的方法(如Hand-Ray + Direct Touch和单独的WIM)进行了比较。结果表明,TouchWIM是最有效的,并且减少了创建指定空间布局任务的工作量。这种交互方法为增强现实中的对象操作和空间设计提供了新的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TouchWIM: Object Manipulation in AR Spatial Design With World in Miniature and Hybrid User Interface
In this study, we propose a novel interaction method, TouchWIM, which combines World in Miniature (WIM) and Hybrid User Interface (HUI) to enhance the efficiency of object manipulation and reduce the workload in spatial design by using Augmented Reality (AR). WIM provides an additional overview perspective in AR by displaying a miniature representation of a room, and HUI enables an accurate and easy input by combining a head-mounted display (HMD) with a tablet. Our system allows the placement and manipulation of objects within a real space by touch interaction with the miniature representation of the room displayed on the tablet. To evaluate TouchWIM, we conducted user studies using a prototype spatial design system, comparing it with existing methods such as Hand-Ray + Direct Touch and WIM alone. The results demonstrated that TouchWIM is the most efficient and reduces the workload for the task of creating a specified spatial layout. This interaction method provides new insights into object manipulation and spatial design in AR.
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来源期刊
IEEE Access
IEEE Access COMPUTER SCIENCE, INFORMATION SYSTEMSENGIN-ENGINEERING, ELECTRICAL & ELECTRONIC
CiteScore
9.80
自引率
7.70%
发文量
6673
审稿时长
6 weeks
期刊介绍: IEEE Access® is a multidisciplinary, open access (OA), applications-oriented, all-electronic archival journal that continuously presents the results of original research or development across all of IEEE''s fields of interest. IEEE Access will publish articles that are of high interest to readers, original, technically correct, and clearly presented. Supported by author publication charges (APC), its hallmarks are a rapid peer review and publication process with open access to all readers. Unlike IEEE''s traditional Transactions or Journals, reviews are "binary", in that reviewers will either Accept or Reject an article in the form it is submitted in order to achieve rapid turnaround. Especially encouraged are submissions on: Multidisciplinary topics, or applications-oriented articles and negative results that do not fit within the scope of IEEE''s traditional journals. Practical articles discussing new experiments or measurement techniques, interesting solutions to engineering. Development of new or improved fabrication or manufacturing techniques. Reviews or survey articles of new or evolving fields oriented to assist others in understanding the new area.
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