{"title":"基于沉浸式虚拟现实场景中老年人在智能助步器辅助步态过程中的情感反应评估人机互动","authors":"Maria Eduarda Franchine , Carla Zimerer , Paulo Emilio Marchete Rohor , Matheus Loureiro , Fabiana Machado , Ricardo Mello , Anselmo Frizera","doi":"10.1016/j.jbmt.2025.04.011","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><div>Smart walkers and virtual reality (VR) have been proposed to assist elderly people with disabilities during physical rehabilitation. However, new technologies may impact affective responses (ARs) during rehabilitation sessions and, in turn, the participants' adherence.</div></div><div><h3>Purpose</h3><div>This study aimed to evaluate the ARs of elderly people during smart walker-assisted gait in an immersive VR scenario.</div></div><div><h3>Methods</h3><div>Fourteen elderly (age = 66.29 ± 3.81 years; height = 1.63 ± 0.09 m; body mass = 71.26 ± 10.19 kg) performed a smart walker-assisted gait session (SWS) and smart walker-assisted gait session in an immersive VR scenario (VRS). The sessions lasted 10.5 min each (with a work-to-rest ratio of 90:90 s). Baseline, inter-stimulus, and post-exercise measurements were taken for the Feeling Scale (FS). Inter-stimulus and post-exercise measurements were also taken for Cognitive Load (CL) and Rating of Perceived Exertion (RPE). Post-exercise measurements were performed for Self-efficacy (SE), Future Intention (FI), and System Usability Scale (SUS). Percentage of Maximum Heart Rate (%HRmax) achieved during rest and exercise was established.</div></div><div><h3>Results</h3><div>showed no significant intra- or inter-group differences for FS, CL, or RPE, and no inter-group differences for SE, FI, or SUS (p > 0.05). Participants experienced low CL and high levels of FS, SE, FI, and SUS. Additionally, session intensity was classified as \"very, very easy\" to \"easy\" (RPE) and \"very light\" to \"light\" (%HRmax).</div></div><div><h3>Conclusion</h3><div>The smart walker-assisted gait session in an immersive VR scenario favored participants' ARs, demonstrating promise for enhancing elderly engagement.</div></div>","PeriodicalId":51431,"journal":{"name":"JOURNAL OF BODYWORK AND MOVEMENT THERAPIES","volume":"43 ","pages":"Pages 114-123"},"PeriodicalIF":1.2000,"publicationDate":"2025-04-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Evaluation of human-machine interaction based on affective responses of elderly people during smart walker-assisted gait in an immersive virtual reality scenario\",\"authors\":\"Maria Eduarda Franchine , Carla Zimerer , Paulo Emilio Marchete Rohor , Matheus Loureiro , Fabiana Machado , Ricardo Mello , Anselmo Frizera\",\"doi\":\"10.1016/j.jbmt.2025.04.011\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>Background</h3><div>Smart walkers and virtual reality (VR) have been proposed to assist elderly people with disabilities during physical rehabilitation. However, new technologies may impact affective responses (ARs) during rehabilitation sessions and, in turn, the participants' adherence.</div></div><div><h3>Purpose</h3><div>This study aimed to evaluate the ARs of elderly people during smart walker-assisted gait in an immersive VR scenario.</div></div><div><h3>Methods</h3><div>Fourteen elderly (age = 66.29 ± 3.81 years; height = 1.63 ± 0.09 m; body mass = 71.26 ± 10.19 kg) performed a smart walker-assisted gait session (SWS) and smart walker-assisted gait session in an immersive VR scenario (VRS). The sessions lasted 10.5 min each (with a work-to-rest ratio of 90:90 s). Baseline, inter-stimulus, and post-exercise measurements were taken for the Feeling Scale (FS). Inter-stimulus and post-exercise measurements were also taken for Cognitive Load (CL) and Rating of Perceived Exertion (RPE). Post-exercise measurements were performed for Self-efficacy (SE), Future Intention (FI), and System Usability Scale (SUS). Percentage of Maximum Heart Rate (%HRmax) achieved during rest and exercise was established.</div></div><div><h3>Results</h3><div>showed no significant intra- or inter-group differences for FS, CL, or RPE, and no inter-group differences for SE, FI, or SUS (p > 0.05). Participants experienced low CL and high levels of FS, SE, FI, and SUS. Additionally, session intensity was classified as \\\"very, very easy\\\" to \\\"easy\\\" (RPE) and \\\"very light\\\" to \\\"light\\\" (%HRmax).</div></div><div><h3>Conclusion</h3><div>The smart walker-assisted gait session in an immersive VR scenario favored participants' ARs, demonstrating promise for enhancing elderly engagement.</div></div>\",\"PeriodicalId\":51431,\"journal\":{\"name\":\"JOURNAL OF BODYWORK AND MOVEMENT THERAPIES\",\"volume\":\"43 \",\"pages\":\"Pages 114-123\"},\"PeriodicalIF\":1.2000,\"publicationDate\":\"2025-04-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"JOURNAL OF BODYWORK AND MOVEMENT THERAPIES\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1360859225001159\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"REHABILITATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"JOURNAL OF BODYWORK AND MOVEMENT THERAPIES","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1360859225001159","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"REHABILITATION","Score":null,"Total":0}
Evaluation of human-machine interaction based on affective responses of elderly people during smart walker-assisted gait in an immersive virtual reality scenario
Background
Smart walkers and virtual reality (VR) have been proposed to assist elderly people with disabilities during physical rehabilitation. However, new technologies may impact affective responses (ARs) during rehabilitation sessions and, in turn, the participants' adherence.
Purpose
This study aimed to evaluate the ARs of elderly people during smart walker-assisted gait in an immersive VR scenario.
Methods
Fourteen elderly (age = 66.29 ± 3.81 years; height = 1.63 ± 0.09 m; body mass = 71.26 ± 10.19 kg) performed a smart walker-assisted gait session (SWS) and smart walker-assisted gait session in an immersive VR scenario (VRS). The sessions lasted 10.5 min each (with a work-to-rest ratio of 90:90 s). Baseline, inter-stimulus, and post-exercise measurements were taken for the Feeling Scale (FS). Inter-stimulus and post-exercise measurements were also taken for Cognitive Load (CL) and Rating of Perceived Exertion (RPE). Post-exercise measurements were performed for Self-efficacy (SE), Future Intention (FI), and System Usability Scale (SUS). Percentage of Maximum Heart Rate (%HRmax) achieved during rest and exercise was established.
Results
showed no significant intra- or inter-group differences for FS, CL, or RPE, and no inter-group differences for SE, FI, or SUS (p > 0.05). Participants experienced low CL and high levels of FS, SE, FI, and SUS. Additionally, session intensity was classified as "very, very easy" to "easy" (RPE) and "very light" to "light" (%HRmax).
Conclusion
The smart walker-assisted gait session in an immersive VR scenario favored participants' ARs, demonstrating promise for enhancing elderly engagement.
期刊介绍:
The Journal of Bodywork and Movement Therapies brings you the latest therapeutic techniques and current professional debate. Publishing highly illustrated articles on a wide range of subjects this journal is immediately relevant to everyday clinical practice in private, community and primary health care settings. Techiques featured include: • Physical Therapy • Osteopathy • Chiropractic • Massage Therapy • Structural Integration • Feldenkrais • Yoga Therapy • Dance • Physiotherapy • Pilates • Alexander Technique • Shiatsu and Tuina