虚拟步行干预在增进健康中的作用的范围综述

IF 12.4 1区 医学 Q1 HEALTH CARE SCIENCES & SERVICES
Yushen Dai, Jiaying Li, Yan Li, Frances Kam Yuet Wong, Mengqi Li, Chen Li, Ye Jia, Yueying Wang, Janelle Yorke
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引用次数: 0

摘要

虚拟行走有可能成为传统物理治疗的辅助手段。本综述旨在综合有关虚拟步行干预与健康相关结果的特征、有效性、可行性和神经机制的证据。英文文章检索自12个数据库(2014年1月- 2024年10月)。13项介入研究纳入,重点关注三种类型的虚拟行走:被动观察运动(71.4%)、手臂摆动运动(21.5%)和足部跟踪运动(7.1%)。大多数研究(84.6%)涉及脊髓损伤的个体,而其余的研究主要关注腰痛(7.7%)和下肢痛(7.7%)。超过70%的研究持续11-20分钟,每周1-5次,持续10-14天。统计上显著的发现包括疼痛减轻(84.6%)、身体功能改善(活动能力和肌肉力量)和抑郁减轻。轻微的不良反应(疲劳和头晕)是短暂的。神经学证据表明,在虚拟行走过程中,体感皮层激活,可能与神经性疼痛有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

A scoping review on the role of virtual walking intervention in enhancing wellness

A scoping review on the role of virtual walking intervention in enhancing wellness

Virtual walking has the potential to be an adjunct to traditional physical therapy. This scoping review aims to synthesize evidence on the characteristics, effectiveness, feasibility, and neurological mechanism of virtual walking interventions on health-related outcomes. Articles in English were retrieved from twelve databases (January 2014–October 2024). Thirteen interventional studies were included, focusing on three types of virtual walking: passive observing moving (71.4%), arm swing locomotion (21.5%), and foot tracking locomotion (7.1%). Most studies (84.6%) involved individuals with spinal cord injuries, while the remaining studies focused on lower back pain (7.7%) and lower limb pain (7.7%). Over 70% of studies lasted 11–20 min, 1–5 weekly sessions for 10–14 days. Statistically significant findings included pain reduction (84.6%), improved physical function (mobility and muscle strength), and reduced depression. Mild adverse effects (fatigue and dizziness) were transient. Neurological evidence indicates somatosensory cortex activation during virtual walking, possibly linked to neuropathic pain.

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来源期刊
CiteScore
25.10
自引率
3.30%
发文量
170
审稿时长
15 weeks
期刊介绍: npj Digital Medicine is an online open-access journal that focuses on publishing peer-reviewed research in the field of digital medicine. The journal covers various aspects of digital medicine, including the application and implementation of digital and mobile technologies in clinical settings, virtual healthcare, and the use of artificial intelligence and informatics. The primary goal of the journal is to support innovation and the advancement of healthcare through the integration of new digital and mobile technologies. When determining if a manuscript is suitable for publication, the journal considers four important criteria: novelty, clinical relevance, scientific rigor, and digital innovation.
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