重新审视片断光滑曲线之间的弗雷谢特距离

IF 0.4 4区 计算机科学 Q4 MATHEMATICS
Jacobus Conradi , Anne Driemel , Benedikt Kolbe
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引用次数: 0

摘要

自1992年Alt和Godau将其引入计算几何以来,fr切特距离一直是曲线相似度计算算法研究的支柱。研究的重点一直是比较多边形曲线,值得注意的是,Rote(2007)为平面分段光滑曲线的决策问题提供了一个算法例外。我们提出了一种用于分段光滑曲线决策问题的算法,该算法在概念上更简单,并且自然地扩展到rd中分段光滑曲线问题的第一种算法。我们假设该算法给定两条连续曲线,每条曲线由m的序列组成。N个光滑块,其中每个块属于一个足够好的曲线类,例如有界次的代数曲线集。我们将自由空间图分解为可控制数量的块,这些块可用于解决与多边形情况类似的决策问题,在O(mn)时间内,导致在O(mnlog (mn))时间内运行的fr距离计算。此外,我们研究了分段光滑曲线的近似算法,这些曲线对于某个固定值c也是c填充的。我们采用了现有的多边形曲线框架,使得分段光滑曲线的fr距离近似为近线性(1+ε)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Revisiting the Fréchet distance between piecewise smooth curves
Since its introduction to computational geometry by Alt and Godau in 1992, the Fréchet distance has been a mainstay of algorithmic research on curve similarity computations. The focus of the research has been on comparing polygonal curves, with the notable exception of an algorithm for the decision problem for planar piecewise smooth curves due to Rote (2007). We present an algorithm for the decision problem for piecewise smooth curves that is both conceptually simpler and naturally extends to the first algorithm for the problem for piecewise smooth curves in Rd.
We assume that the algorithm is given two continuous curves, each consisting of a sequence of m, resp. n, smooth pieces, where each piece belongs to a sufficiently well-behaved class of curves, such as the set of algebraic curves of bounded degree. We introduce a decomposition of the free space diagram into a controlled number of pieces that can be used to solve the decision problem similarly to the polygonal case, in O(mn) time, leading to a computation of the Fréchet distance that runs in O(mnlog(mn)) time.
Furthermore, we study approximation algorithms for piecewise smooth curves that are also c-packed for some fixed value c. We adapt the existing framework for polygonal curves that leads to a near-linear (1+ε)-approximation to the Fréchet distance to the setting of piecewise smooth curves.
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来源期刊
CiteScore
1.60
自引率
16.70%
发文量
43
审稿时长
>12 weeks
期刊介绍: Computational Geometry is a forum for research in theoretical and applied aspects of computational geometry. The journal publishes fundamental research in all areas of the subject, as well as disseminating information on the applications, techniques, and use of computational geometry. Computational Geometry publishes articles on the design and analysis of geometric algorithms. All aspects of computational geometry are covered, including the numerical, graph theoretical and combinatorial aspects. Also welcomed are computational geometry solutions to fundamental problems arising in computer graphics, pattern recognition, robotics, image processing, CAD-CAM, VLSI design and geographical information systems. Computational Geometry features a special section containing open problems and concise reports on implementations of computational geometry tools.
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