台式栽培草莓连续采收的快速路径规划方法

Zhonghua Miao;Yang Chen;Lichao Yang;Shimin Hu;Ya Xiong
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摘要

在一次操作中连续收获和储存多个水果,使机器人大大减少了重复来回运动所需的旅行距离。传统的无碰撞路径规划算法,如快速探索随机树(RRT)和A-star (A*)算法,由于搜索效率低,产生过多的冗余点,往往不能满足高效连续收获水果的需求。本文提出了交互式局部最小搜索算法(ILMSA),这是一种针对桌面种植草莓连续收获而设计的快速路径规划方法。该算法采用交互式节点扩展策略,基于局部极小点迭代扩展和细化无碰撞路径段。为了使该算法能够在三维环境中发挥作用,将三维环境投影到多个二维平面上,在每个平面上生成最优路径。然后选择最佳路径,对三维路径段进行积分和平滑处理。仿真结果表明,与三维快速探索随机树相比,ILMSA算法的路径长度缩短了21.5%,规划时间缩短了97.1%,在三维环境中,与草莓(LPS)算法的最低点相比,路径缩短了11.6%,节点减少了25.4%。在2-D中,ILMSA的路径长度比A*短16.2%,比RRT短23.4%,比RRT- connect短20.9%,而速度超过96%,产生的节点明显减少。此外,ILMSA优于部分引导的Q-learning方法,路径长度减少36.7%,规划时间缩短97.8%,并有效避免了复杂场景下的陷阱。现场测试证实了ILMSA适用于复杂的农业任务,其综合规划和执行时间以及平均路径长度分别约为LPS算法的58%和69%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Fast Path-Planning Method for Continuous Harvesting of Table-Top Grown Strawberries
Continuous harvesting and storage of multiple fruits in a single operation allow robots to significantly reduce the travel distance required for repetitive back-and-forth movements. Traditional collision-free path planning algorithms, such as rapidly-exploring random tree (RRT) and A-star (A*), often fail to meet the demands of efficient continuous fruit harvesting due to their low search efficiency and the generation of excessive redundant points. This article presents the interactive local minima search algorithm (ILMSA), a fast path-planning method designed for the continuous harvesting of table-top grown strawberries. The algorithm featured an interactive node expansion strategy that iteratively extended and refined collision-free path segments based on local minima points. To enable the algorithm to function in 3-D, the 3-D environment was projected onto multiple 2-D planes, generating optimal paths on each plane. The best path was then selected, followed by integrating and smoothing the 3-D path segments. Simulations demonstrated that ILMSA outperformed existing methods, reducing path length by 21.5% and planning time by 97.1% compared to 3-D rapidly-exploring random tree, while achieving 11.6% shorter paths and 25.4% fewer nodes than the lowest point of the strawberry (LPS) algorithm in 3-D environments. In 2-D, ILMSA achieved path lengths 16.2% shorter than A*, 23.4% shorter than RRT, and 20.9% shorter than RRT-Connect, while being over 96% faster and generating significantly fewer nodes. In addition, ILMSA outperformed the partially guided Q-learning method, reducing path length by 36.7%, shortening planning time by 97.8%, and effectively avoiding entrapment in complex scenarios. Field tests confirmed ILMSA's suitability for complex agricultural tasks, having a combined planning and execution time and an average path length that were approximately 58% and 69%, respectively, of those achieved by the LPS algorithm.
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