一种新的骨骼运动的软组织集成运动学求解器:验证与应用

IF 4.9 2区 医学 Q1 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
K. Duquesne , A. Van Oevelen , J. Sijbers , W. Van Paepegem , E. Audenaert
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引用次数: 0

摘要

背景与目的人体运动分析的运动学求解器依赖于过于简化的关节定义,在捕获骨骼运动的真实频谱方面面临固有的局限性。最近的进展纳入了软组织约束,以获得更真实的关节运动学。然而,这些方法需要标记数据输入,并且计算成本很高,限制了它们在特定关节的应用。本文提出了一种新的运动学求解器,通过明确地考虑软组织来解决这一差距,同时允许在不同的运动和关节中进行准确和计算效率的建模。方法提出的软组织一体化运动学求解器依靠力平衡原理确定运动学。通过级联迭代的方式,通过最小化作用在每个片段上的残余力来更新每个片段的位置和方向,后者通过定义和对齐两个点云的独特方法来解决。通过三个数据集评估准确性:体内MRI深蹲(N = 9)、体外尸体CT深蹲(N = 1)和体外尸体手臂屈/伸/前旋(N = 1)。通过计算关节角度和平动的绝对误差来评估准确性,并以传统的旋转关节逆运动学以及两种计算机视觉技术(OSSO和SKEL)为基准。结果所有实验表明,在足够的输入数据(超过5个刚性骨标记或皮肤区域)下,主要运动误差几乎无一例外地小于1.5°,优于旋转关节(7.29°屈伸),OSSO(9.59°屈伸)和skkel(3.19°屈伸)的逆运动学方法。在皮肤区驱动运动时,肱骨尺关节和尺桡关节的二次运动学中值误差分别小于3.78°和2.50 mm。胫骨股骨关节误差分别在5.39°和3.5 mm以下。每帧计算时间低于30秒。结论该解算器能够在不影响计算效率的前提下,精确地求解所有自由度。与生物力学方法局限于标记数据不同,运动学求解器可以同时分析标记和皮肤数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A novel soft tissue-integrated kinematic solver for skeletal motion: Validation and applications

Background and Objective

Kinematic solvers for human motion analysis, relying on oversimplified joint definitions, face inherent limitations in capturing the true spectrum of skeletal motion. Recent advancements incorporated soft tissue constraints to derive more realistic joint kinematics. However, these methods require marker data input and are computationally expensive, limiting their application to specific joints. This paper proposes a novel kinematic solver that addresses this gap by explicitly accounting for soft tissues, while allowing for accurate and computational efficient modeling across diverse movements and joints.

Methods

The proposed soft tissue-integrated kinematic solver determines the kinematics by relying on the principle of force balance. In a cascaded iterative way, the position and orientation of each individual segment is updated by minimizing the force residual acting on the segment The latter is solved through a unique way by defining and aligning two point clouds. Accuracy was assessed with three datasets: in-vivo MRI squats (N = 9), in-vitro cadaver CT squat (N = 1), and in-vitro cadaver arm flexion/extension/pro-supination (N = 1). The accuracy was assessed by computing the absolute error on the joint angles and translations and benchmarked against traditional inverse kinematics with a revolute joint as well as two computer vision techniques (OSSO and SKEL).

Results

All experiments showed that with sufficient input data (over 5 rigid bone markers, or skin zones), the primary motion error was almost without exception under 1.5° This outperformed the inverse kinematics with revolute joint (7.29° flexion-extension), OSSO (9.59° flexion-extension) and SKEL (3.19° flexion-extension) methods. The median error on the secondary kinematics for the humeroulnar and ulnoradial joints were below 3.78° and 2.50 mm when driving the motion with skin zones. For the tibiofemoral joints, errors were under 5.39° and 3.5 mm. Computation time was below 30 s per frame.

Conclusions

The kinematic solver enables exploring all degrees of freedom accurately without compromising computational efficiency. Unlike biomechanical methods which are limited to marker data, the kinematic solver can analyze both marker and skin data.
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来源期刊
Computer methods and programs in biomedicine
Computer methods and programs in biomedicine 工程技术-工程:生物医学
CiteScore
12.30
自引率
6.60%
发文量
601
审稿时长
135 days
期刊介绍: To encourage the development of formal computing methods, and their application in biomedical research and medical practice, by illustration of fundamental principles in biomedical informatics research; to stimulate basic research into application software design; to report the state of research of biomedical information processing projects; to report new computer methodologies applied in biomedical areas; the eventual distribution of demonstrable software to avoid duplication of effort; to provide a forum for discussion and improvement of existing software; to optimize contact between national organizations and regional user groups by promoting an international exchange of information on formal methods, standards and software in biomedicine. Computer Methods and Programs in Biomedicine covers computing methodology and software systems derived from computing science for implementation in all aspects of biomedical research and medical practice. It is designed to serve: biochemists; biologists; geneticists; immunologists; neuroscientists; pharmacologists; toxicologists; clinicians; epidemiologists; psychiatrists; psychologists; cardiologists; chemists; (radio)physicists; computer scientists; programmers and systems analysts; biomedical, clinical, electrical and other engineers; teachers of medical informatics and users of educational software.
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