Bo Xie;Jinhua Xie;Haixia Cui;Yejun He;Mohsen Guizani
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Dynamic Service Caching Aided Computation Offloading Optimization Algorithm for Mobile-Edge Networks
The widespread adoption of computation- and communication-intensive applications, such as object detection, VR/AR, and telemedicine, has significantly alleviated transmission pressure on backbone networks and improved user experience. However, efficiently managing and computing these tasks on user sides remains a significant challenge, particularly under resource-constrained conditions. To address this problem, we propose a new service caching decision method based on deep dueling double Q-network (D3QN) by employing a learnable policy to handle the unknown task requests and determine the optimal caching strategies. Additionally, the limited storage capacity of edge servers (ES) is mitigated by forwarding the resource-intensive or infrequently requested tasks to the cloud data centers (CDC). The channel selection problem is modeled as a multiuser game and a distributed method is developed to achieve the Nash Equilibrium (NE). Simulation results demonstrate that the proposed method outperforms the existing benchmarks, showcasing its effectiveness in managing complex, dynamic environments.
期刊介绍:
The EEE Internet of Things (IoT) Journal publishes articles and review articles covering various aspects of IoT, including IoT system architecture, IoT enabling technologies, IoT communication and networking protocols such as network coding, and IoT services and applications. Topics encompass IoT's impacts on sensor technologies, big data management, and future internet design for applications like smart cities and smart homes. Fields of interest include IoT architecture such as things-centric, data-centric, service-oriented IoT architecture; IoT enabling technologies and systematic integration such as sensor technologies, big sensor data management, and future Internet design for IoT; IoT services, applications, and test-beds such as IoT service middleware, IoT application programming interface (API), IoT application design, and IoT trials/experiments; IoT standardization activities and technology development in different standard development organizations (SDO) such as IEEE, IETF, ITU, 3GPP, ETSI, etc.