探索虚拟实验室的教学意义:以病房设计计画为例

IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Maryam Sharifkhani, Jonathan Davidson, Christian Walsh, Jan Evans-Freeman, Cheryl Brown, Kathryn MacCallum
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引用次数: 0

摘要

随着技术的进步和远程学习的需求,虚拟实验室(VLs)正在日益改变教育,取代或补充传统实验室。本研究探讨了采用3D VLs(在我们的案例中是Ward Design)如何影响教师的教学和学生的学习体验,重点关注参与、情境学习和协作学习等领域。在本研究中,我们将Dalgarno和Lee的虚拟学习环境(VLEs)模型作为我们分析的框架。定性研究方法为我们的探索提供了依据。研究结果显示,自主学习对各种“学习效益”有积极影响。VLs可以通过提供互动和自主节奏的学习体验,显著提高学生的参与度。此外,虚拟学习为情境学习提供了机会,使学生能够在现实的虚拟环境中应用技能。然而,在虚拟环境中复制协作学习和有机的、真实世界的探索存在局限性。该研究还强调了与认知负荷相关的各种挑战,例如对技术的不熟悉、技术困难以及对VR工具的不适,所有这些都会阻碍学习体验。我们的研究结果表明,将VLs与实地考察相结合可以优化学习体验,解决这些局限性。本研究有助于了解自主学习在教育中的潜力和挑战,为有效实施自主学习提供信息,以促进教与学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Exploring the Pedagogical Implications of Virtual Labs: A Case Study of the Ward Design Project

Exploring the Pedagogical Implications of Virtual Labs: A Case Study of the Ward Design Project

Virtual labs (VLs) are increasingly transforming education, replacing or supplementing traditional labs in response to technological advances and remote learning demands. This study explores how adopting 3D VLs, Ward Design in our case, affects lecturers' teaching and students' learning experiences, focusing on areas like engagement, contextual learning, and collaborative learning. In this study, we draw on Dalgarno and Lee's model for virtual learning environments (VLEs) as the framework for our analysis. Qualitative research methods informed our exploration. Findings reveal VLs' positive impact on diverse 'Learning Benefits'. VLs can significantly enhance student engagement by offering an interactive and self-paced learning experience. Additionally, VLs provided opportunities for contextual learning, enabling students to apply skills in realistic, virtual settings. However, limitations in replicating collaborative learning and organic, real-world exploration within virtual environments were noted. The study also highlighted various challenges associated with cognitive load, such as the unfamiliarity of the technology, technical difficulties, and discomfort with VR tools, all of which at times hindered the learning experience. Our findings suggest that combining VLs with physical field trips could optimise the learning experience, addressing these limitations. This study contributes to the understanding of VLs' potential and challenges in education, informing their effective implementation to enhance teaching and learning.

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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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