Garrick N. Forman , Sophia A. Nikitin , Cameron J. Lang , David A. Gabriel , Michael W. Sonne , Aaron M. Kociolek , Michael W.R. Holmes
{"title":"重复瞄准鼠标对上肢远端肌肉疲劳和精细运动能力的影响","authors":"Garrick N. Forman , Sophia A. Nikitin , Cameron J. Lang , David A. Gabriel , Michael W. Sonne , Aaron M. Kociolek , Michael W.R. Holmes","doi":"10.1016/j.jelekin.2025.102992","DOIUrl":null,"url":null,"abstract":"<div><div>Gaming is demanding, however, the impact of gaming on muscle fatigue and performance changes is unclear. The purpose of this study was to evaluate muscle fatigue and performance impairments during an extended mouse aiming fatigue protocol. Twenty participants were recruited (8F, 12 M), separated into gaming and non-gaming groups. Surface electromyography was measured from eight muscles of the right distal upper limb. Participants performed a 30-second aiming task using aim training software. The fatiguing protocol involved six, 5-minute bouts of hitting targets in AimLab. To assess muscle fatigue, reference contractions of radial and ulnar deviation (30% max) as well as ratings of perceived fatigue (RPF) were collected throughout the experiment. The wrist extensors produced the greatest levels of muscle activity while aiming a mouse, producing up to 9.3% MVC. No changes in performance measures were observed throughout the experiment. However, significant fatigue of extensors was observed through changes in RPF, mean power frequency, median frequency, and spike shape analysis. Performance metrics indicated no impairments caused by the fatiguing protocol. Changes in EMG characteristics indicate that the wrist extensors became significantly fatigued through prolonged mouse aiming, indicating the extensors may be prone to gaming related fatigue and injury.</div></div>","PeriodicalId":56123,"journal":{"name":"Journal of Electromyography and Kinesiology","volume":"82 ","pages":"Article 102992"},"PeriodicalIF":2.0000,"publicationDate":"2025-03-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Impact of repetitive mouse aiming on muscle fatigue and fine motor performance of the distal upper limb\",\"authors\":\"Garrick N. Forman , Sophia A. Nikitin , Cameron J. Lang , David A. Gabriel , Michael W. Sonne , Aaron M. Kociolek , Michael W.R. Holmes\",\"doi\":\"10.1016/j.jelekin.2025.102992\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Gaming is demanding, however, the impact of gaming on muscle fatigue and performance changes is unclear. The purpose of this study was to evaluate muscle fatigue and performance impairments during an extended mouse aiming fatigue protocol. Twenty participants were recruited (8F, 12 M), separated into gaming and non-gaming groups. Surface electromyography was measured from eight muscles of the right distal upper limb. Participants performed a 30-second aiming task using aim training software. The fatiguing protocol involved six, 5-minute bouts of hitting targets in AimLab. To assess muscle fatigue, reference contractions of radial and ulnar deviation (30% max) as well as ratings of perceived fatigue (RPF) were collected throughout the experiment. The wrist extensors produced the greatest levels of muscle activity while aiming a mouse, producing up to 9.3% MVC. No changes in performance measures were observed throughout the experiment. However, significant fatigue of extensors was observed through changes in RPF, mean power frequency, median frequency, and spike shape analysis. Performance metrics indicated no impairments caused by the fatiguing protocol. Changes in EMG characteristics indicate that the wrist extensors became significantly fatigued through prolonged mouse aiming, indicating the extensors may be prone to gaming related fatigue and injury.</div></div>\",\"PeriodicalId\":56123,\"journal\":{\"name\":\"Journal of Electromyography and Kinesiology\",\"volume\":\"82 \",\"pages\":\"Article 102992\"},\"PeriodicalIF\":2.0000,\"publicationDate\":\"2025-03-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Electromyography and Kinesiology\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1050641125000185\",\"RegionNum\":4,\"RegionCategory\":\"医学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"NEUROSCIENCES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Electromyography and Kinesiology","FirstCategoryId":"3","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1050641125000185","RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"NEUROSCIENCES","Score":null,"Total":0}
Impact of repetitive mouse aiming on muscle fatigue and fine motor performance of the distal upper limb
Gaming is demanding, however, the impact of gaming on muscle fatigue and performance changes is unclear. The purpose of this study was to evaluate muscle fatigue and performance impairments during an extended mouse aiming fatigue protocol. Twenty participants were recruited (8F, 12 M), separated into gaming and non-gaming groups. Surface electromyography was measured from eight muscles of the right distal upper limb. Participants performed a 30-second aiming task using aim training software. The fatiguing protocol involved six, 5-minute bouts of hitting targets in AimLab. To assess muscle fatigue, reference contractions of radial and ulnar deviation (30% max) as well as ratings of perceived fatigue (RPF) were collected throughout the experiment. The wrist extensors produced the greatest levels of muscle activity while aiming a mouse, producing up to 9.3% MVC. No changes in performance measures were observed throughout the experiment. However, significant fatigue of extensors was observed through changes in RPF, mean power frequency, median frequency, and spike shape analysis. Performance metrics indicated no impairments caused by the fatiguing protocol. Changes in EMG characteristics indicate that the wrist extensors became significantly fatigued through prolonged mouse aiming, indicating the extensors may be prone to gaming related fatigue and injury.
期刊介绍:
Journal of Electromyography & Kinesiology is the primary source for outstanding original articles on the study of human movement from muscle contraction via its motor units and sensory system to integrated motion through mechanical and electrical detection techniques.
As the official publication of the International Society of Electrophysiology and Kinesiology, the journal is dedicated to publishing the best work in all areas of electromyography and kinesiology, including: control of movement, muscle fatigue, muscle and nerve properties, joint biomechanics and electrical stimulation. Applications in rehabilitation, sports & exercise, motion analysis, ergonomics, alternative & complimentary medicine, measures of human performance and technical articles on electromyographic signal processing are welcome.