ClayVolume:一个用于沉浸式可视化的渐进细化交互系统

IF 3.8 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Zhenyuan Wang , Qing Zhao , Yue Zhang , Jinhui Zhang , Guihua Shan , Xiao Zhou , Dong Tian
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引用次数: 0

摘要

沉浸式可视化已经成为发现隐藏模式和从数据中获得洞察力的重要工具。沉浸式可视化中的目标获取是可视化分析的基本步骤。然而,在沉浸式环境中,有限的视觉编码属性和叠加和遮挡的存在给发现有价值的目标和做出明确的选择带来了挑战。在本文中,我们提出了ClayVolume,一个为沉浸式可视化设计的交互系统。它包括用于定制感兴趣区域(roi)的隐喻工具和作为交互和分析媒介的多个视图。ClayVolume使分析人员能够通过交互式方法的逐步改进有效地获取有价值的目标,从而进一步提取见解。我们在网络数据沉浸式可视化场景中评估了ClayVolume,并对其在目标选择任务中的性能与其他技术进行了比较分析。结果表明,ClayVolume能够在沉浸式可视化中实现灵活的目标选择,并提供快速的目标发现和定位能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

ClayVolume: A progressive refinement interaction system for immersive visualization

ClayVolume: A progressive refinement interaction system for immersive visualization
Immersive visualization has become an important tool for discovering hidden patterns and obtaining insights from data. Target acquisition in immersive visualization is a fundamental step in visual analysis. However, limited visual encoding attributes and the presence of stacking and occlusion in immersive environments pose challenges in discovering valuable targets and making unambiguous selections. In this paper, we present ClayVolume, an interactive system designed for immersive visualization. It comprises metaphorical tools for customizing regions of interest (ROIs) and multiple views that serve as interactive and analytical mediums. ClayVolume empowers analysts to efficiently acquire valuable targets through a progressive refinement of interactive methods, enabling further extraction of insights. We evaluate ClayVolume in the scenario of immersive visualization of network data and perform a comparative analysis of its performance against other techniques in target selection tasks. The results indicate that ClayVolume enables flexible target selection in immersive visualization and provides fast target discovery and localization capabilities.
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来源期刊
Visual Informatics
Visual Informatics Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.70
自引率
3.30%
发文量
33
审稿时长
79 days
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