用于富接触拟人操纵的运动学运动重定位

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Arjun Sriram Lakshmipathy, Jessica Hodgins, Nancy Pollard
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引用次数: 0

摘要

本文章由计算机程序翻译,如有差异,请以英文原文为准。
Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations
Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however, this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ dramatically in geometry, number of degrees of freedom (DOFs), or number of fingers. We present a simple, but effective framework capable of kinematically retargeting human hand-object manipulations from a publicly available dataset to diverse target hands through the exploitation of contact areas. We do so by formulating the retargeting operation as a non-isometric shape matching problem and use a combination of both surface contact and marker data to progressively estimate, refine, and fit the final target hand trajectory using inverse kinematics (IK). Foundational to our framework is the introduction of a novel shape matching process, which we show enables predictable and robust transfer of contact data over full manipulations (pre-grasp, pickup, in-hand re-orientation, and release) while providing an intuitive means for artists to specify correspondences with relatively few inputs. We validate our framework through demonstrations across five different hands and six motions of different objects. We additionally demonstrate a bimanual task, perform stress tests, and compare our method against existing hand retargeting approaches. Finally, we demonstrate our method enabling novel capabilities such as object substitution and the ability to visualize the impact of hand design choices over full trajectories.
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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