图神经网络的单镜头地形草图示例

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Y. Liu, B. Benes
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引用次数: 0

摘要

地形生成是一个具有挑战性的问题。程序建模方法缺乏控制,而机器学习方法通常需要大量的训练数据集,并且难以保留拓扑信息。我们提出了一种从单个训练图像和简单的用户草图生成新地形的方法。我们的单镜头方法在生成多样化结果的同时保留了草图拓扑结构。我们的方法基于图神经网络(GNN),并在草图提取的特征之间建立详细的关系,即山脊和山谷及其邻近区域。通过分离不同草图的影响,我们的模型根据用户草图生成视觉上逼真的地形,同时保留了真实地形的特征。实验进行了定性和定量的比较。我们生成的地形和真实地形的结构相似指数平均在0.8左右。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Single-Shot Example Terrain Sketching by Graph Neural Networks

Single-Shot Example Terrain Sketching by Graph Neural Networks

Terrain generation is a challenging problem. Procedural modelling methods lack control, while machine learning methods often need large training datasets and struggle to preserve the topology information. We propose a method that generates a new terrain from a single image for training and a simple user sketch. Our single-shot method preserves the sketch topology while generating diversified results. Our method is based on a graph neural network (GNN) and builds a detailed relation among the sketch-extracted features, that is, ridges and valleys and their neighbouring area. By disentangling the influence from different sketches, our model generates visually realistic terrains following the user sketch while preserving the features from the real terrains. Experiments are conducted to show both qualitative and quantitative comparisons. The structural similarity index measure of our generated and real terrains is around 0.8 on average.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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