网格简化展开*

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
M. Bhargava, C. Schreck, M. Freire, P. A. Hugron, S. Lefebvre, S. Sellán, B. Bickel
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引用次数: 0

摘要

我们提出了一种计算方法,将三维形状等距展开到平面上,作为一个没有重叠三角形的单个补丁。这是一个困难的,有时是不可能的问题,现有的方法被迫通过允许地图扭曲或多个补丁来软化。相反,我们提出了一个几何松弛的问题:我们修改输入形状,直到它允许无重叠展开。我们通过在展开过程的指导下局部置换顶点和折叠边缘来实现这一点。我们在一个复杂形状的大型数据集上定量和定性地验证了我们的算法,并通过从纸上制造真实形状来展示它的熟练程度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Mesh Simplification for Unfolding*

Mesh Simplification for Unfolding*

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing for map distortions or multiple patches. Instead, we propose a geometric relaxation of the problem: We modify the input shape until it admits an overlap-free unfolding. We achieve this by locally displacing vertices and collapsing edges, guided by the unfolding process. We validate our algorithm quantitatively and qualitatively on a large dataset of complex shapes and show its proficiency by fabricating real shapes from paper.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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