模拟人类步态控制神经网络的肌肉骨骼类人机器人人工脊髓回路的研制

IF 0.8 Q4 ROBOTICS
Tatsumi Goto, Kentaro Yamazaki, Yugo Kokubun, Ontatsu Haku, Ginjiro Takashi, Minami Kaneko, Fumio Uchikoba
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引用次数: 0

摘要

模仿生物体的神经网络的人工神经网络作为先进的信息处理系统,正在机器人等领域得到应用。传统的人工神经网络使用cpu和软件程序,但模拟大规模的神经网络需要大量的数值计算。另一方面,已经提出了硬件人工神经网络。硬件模拟神经元和突触使用模拟电子电路,因此可以模拟神经网络产生的神经信号,而不需要数值计算。我们一直在开发一种硬件人工神经网络,模仿人类脑干和脊髓中参与步态控制的神经网络,并将其应用于模仿人类肌肉组织和骨骼结构的肌肉骨骼类人机器人。本文提出了一种用于肌肉骨骼类人机器人步态控制的人工脊髓电路。以跨越障碍物的运动为研究对象,我们通过电路模拟证实了人工脊髓电路可以在行走和跑步时任意生成跨越模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of an artificial spinal cord circuit for a musculoskeletal humanoid robot mimicking the neural network involved in human gait control

Artificial neural networks, which mimic the neural networks of living organisms, are being applied as advanced information processing systems in various fields such as robotics. Conventional artificial neural networks use CPUs and software programs, but huge numerical computations are required to imitate a large-scale neural network. On the other hand, hardware artificial neural networks have been proposed. Hardware models neurons and synapses using analog electronic circuits, and thus can mimic the neural signals generated by neural networks without the need for numerical calculations. We have been developing a hardware artificial neural network mimicking the neural network in the human brainstem and spinal cord that is involved in gait control, and applying it to a musculoskeletal humanoid robot that mimics the human musculature and skeletal structure. In this paper, we propose an artificial spinal cord circuit for gait control of a musculoskeletal humanoid robot. Focusing on the movement of stepping over an obstacle, we confirmed through circuit simulations that the artificial spinal cord circuit can generate stepping-over patterns arbitrarily while walking and running.

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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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