基于游戏的工业维护学习:压缩空气系统培训的Unity 3D教育游戏

Birkan Işık , Gülbahar Emir Işık , Miroslav Zilka
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引用次数: 0

摘要

本研究通过使用Unity 3D引擎和扩展现实技术开发的互动游戏,开发了一种创新的工业维修培训方法。游戏模拟了压缩空气系统的维护,旨在通过沉浸式、逼真的场景来提高技术人员的实用技能和安全意识。利用Unity 3D先进的图形和物理功能,它创建了一个引人入胜的环境,参与者与动态模块交互,增强决策,解决问题和分析思维。游戏玩法包括引导参与者完成压缩空气系统的维护过程,并对用户输入进行动态响应,从而使技术人员能够在强调安全的同时完善技术技能。性能评估基于安全合规和技术准确性,展示了基于游戏的学习在技术教育中的价值。这项研究强调了工业5.0中基于游戏的学习的潜力,促进终身学习,并为未来的工业挑战做好准备。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game-based learning for industrial maintenance: a Unity 3D educational game of compressed air system training
This research introduces an innovative approach to industrial maintenance training by developing an interactive game using an interactive game developed with the Unity 3D engine and extended reality technologies. The game simulates the compressed air system maintenance, aiming to improve technicians’ practical skills and safety awareness through immersive, realistic scenarios. Leveraging Unity 3D’s advanced graphical and physics capabilities, it creates an engaging environment where participants interact with dynamic modules, enhancing decision-making, problem-solving, and analytical thinking. Gameplay involves guiding participants through the compressed air systems maintenance process with realistic controls that respond dynamically to user inputs, thereby allowing technicians to refine technical skills with a strong emphasis on safety. Performance is evaluated based on safety compliance and technical accuracy, demonstrating the value of game-based learning in technical education. This study highlights the potential of game-based learning within Industry 5.0, promoting lifelong learning and preparing professionals for future industrial challenges.
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